WebGLRenderingContext.vertexAttrib[1234]f[v]()

The WebGLRenderingContext.vertexAttrib[1234]f[v]() methods of the WebGL API specify values for generic vertex attributes.

Syntax

void gl.vertexAttrib1f(index, v0);
void gl.vertexAttrib2f(index, v0, v1);
void gl.vertexAttrib3f(index, v0, v1, v2);
void gl.vertexAttrib4f(index, v0, v1, v2, v3);
void gl.vertexAttrib1fv(index, value);
void gl.vertexAttrib2fv(index, value);
void gl.vertexAttrib3fv(index, value);
void gl.vertexAttrib4fv(index, value);

Parameters

index
A GLuint specifying the position of the vertex attribute to be modified.
v0, v1, v2, v3
A floating point Number for the vertex attribute value.
value

A Float32Array for floating point vector vertex attribute values.

Return value

None.

Examples

gl.vertexAttrib1f(a_foobar, 10.0);

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'vertexAttrib' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glVertexAttrib' in that specification.
Standard Man page of the OpenGL API.

Browser compatibility

FeatureChromeFirefoxEdgeInternet ExplorerOperaSafari
Basic Support94.01211125.1
FeatureAndroidChrome for AndroidEdge mobileFirefox for AndroidIE mobileOpera AndroidiOS Safari
Basic Support(Yes)25(Yes)(Yes)11128.1

See also

Document Tags and Contributors

 Contributors to this page: fscholz, teoli
 Last updated by: fscholz,