The WebGLRenderingContext.getProgramInfoLog returns the information log for the specified WebGLProgram
object. It contains errors that occurred during failed linking or validation of WebGLProgram
objects.
Syntax
gl.getProgramInfoLog(program);
Parameters
- program
- A
WebGLProgram
to query.
Return value
A DOMString
that contains diagnostic messages, warning messages, and other information about the last linking or validation operation. When a WebGLProgram
object is initially created, its information log will be a string of length 0.
Examples
Checking program errors
var program = gl.createProgram(); // Attach pre-existing shaders gl.attachShader(program, vertexShader); gl.attachShader(program, fragmentShader); gl.linkProgram(program); gl.getProgramInfoLog(program);
Specifications
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'getProgramInfoLog' in that specification. |
Recommendation | Initial definition. |
OpenGL ES 2.0 The definition of 'glGetProgramInfoLog' in that specification. |
Standard | Man page of the OpenGL API. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Feature | Chrome | Firefox | Edge | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic Support | 9 | 4.0 | 12 | 11 | 12 | 5.1 |
Feature | Android | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
---|---|---|---|---|---|---|---|
Basic Support | (Yes) | 25 | (Yes) | (Yes) | 11 | 12 | 8.1 |