The WebGLRenderingContext.clear() method of the WebGL API clears buffers to preset values.
The preset values can be set by clearColor(), clearDepth() or clearStencil().
The scissor box, dithering, and buffer writemasks can affect the clear() method.
Syntax
void gl.clear(mask);
Parameters
mask- A
GLbitfieldbitwise OR mask that indicates the buffers to be cleared. Possible values are:gl.COLOR_BUFFER_BITgl.DEPTH_BUFFER_BITgl.STENCIL_BUFFER_BIT
Return value
None.
Exceptions
If mask is not one of the listed possible values, a gl.INVALID_ENUM error is thrown.
Examples
The clear() method accepts multiple values.
gl.clear(gl.DEPTH_BUFFER_BIT); gl.clear(gl.DEPTH_BUFFER_BIT | gl.COLOR_BUFFER_BIT);
To get the current clear values, query the COLOR_CLEAR_VALUE, DEPTH_CLEAR_VALUE, and STENCIL_CLEAR_VALUE constants.
gl.getParameter(gl.COLOR_CLEAR_VALUE); gl.getParameter(gl.DEPTH_CLEAR_VALUE); gl.getParameter(gl.STENCIL_CLEAR_VALUE);
Specifications
| Specification | Status | Comment |
|---|---|---|
| WebGL 1.0 The definition of 'clear' in that specification. |
Recommendation | Initial definition. |
| OpenGL ES 2.0 The definition of 'glClear' in that specification. |
Standard | Man page of the OpenGL API. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
| Feature | Chrome | Firefox | Edge | Internet Explorer | Opera | Safari |
|---|---|---|---|---|---|---|
| Basic Support | 9 | 4.0 | 12 | 11 | 12 | 5.1 |
| Feature | Android | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
|---|---|---|---|---|---|---|---|
| Basic Support | (Yes) | 25 | (Yes) | (Yes) | 11 | 12 | 8.1 |