WebGLRenderingContext.commit()

This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.

The WebGLRenderingContext.commit() method pushes frames back to the original HTMLCanvasElement, if the context is not directly fixed to a specific canvas.

Syntax

void WebGLRenderingContext.commit()

Examples

var htmlCanvas = document.createElement('canvas');
var offscreen = htmlCanvas.transferControlToOffscreen();
var gl = offscreen.getContext('webgl');
// ... some drawing using the gl context ...
// Push frames back to the original HTMLCanvasElement
gl.commit();

Specifications

Currently drafted as a proposal in the OffscreenCanvas specification.

Browser compatibility

FeatureChromeFirefoxEdgeInternet ExplorerOperaSafari
Basic Support(No)44.01(No)(No)(No)(No)
FeatureAndroidChrome for AndroidEdge mobileFirefox for AndroidIE mobileOpera AndroidiOS Safari
Basic Support(No)(No)(No)(No)(No)(No)(No)

1. From version 44.0, this feature is behind the gfx.offscreencanvas.enabled preference (needs to be set to true). To change preferences in Firefox, visit about:config.

See also

Document Tags and Contributors

 Contributors to this page: fscholz, nmve, teoli
 Last updated by: fscholz,