The WebGLRenderingContext.deleteFramebuffer() method of the WebGL API deletes a given WebGLFramebuffer object. This method has no effect if the frame buffer has already been deleted.
Syntax
void gl.deleteFramebuffer(framebuffer);
Parameters
- framebuffer
- A WebGLFramebufferobject to delete.
Return value
None.
Examples
Deleting a frame buffer
var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var framebuffer = gl.createFramebuffer();
// ...
gl.deleteFramebuffer(framebuffer);
Specifications
| Specification | Status | Comment | 
|---|---|---|
| WebGL 1.0 The definition of 'deleteFramebuffer' in that specification. | Recommendation | Initial definition. | 
| OpenGL ES 2.0 The definition of 'glDeleteFramebuffers' in that specification. | Standard | Man page of the (similar) OpenGL API. | 
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
| Feature | Chrome | Firefox | Edge | Internet Explorer | Opera | Safari | 
|---|---|---|---|---|---|---|
| Basic Support | 9 | 4.0 | 12 | 11 | 12 | 5.1 | 
| Feature | Android | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari | 
|---|---|---|---|---|---|---|---|
| Basic Support | (Yes) | 25 | (Yes) | (Yes) | 11 | 12 | 8.1 |