WebGLRenderingContext.isFramebuffer()

The WebGLRenderingContext.isFramebuffer() method of the WebGL API returns true if the passed WebGLFramebuffer is valid and false otherwise.

Syntax

GLboolean gl.isFramebuffer(framebuffer);

Parameters

framebuffer
A WebGLFramebuffer to check.

Return value

A GLboolean indicating whether or not the frame buffer is valid.

Examples

Checking a frame buffer

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var framebuffer = gl.createFramebuffer();
gl.isFramebuffer(framebuffer);

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'isFramebuffer' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glIsFramebuffer' in that specification.
Standard Man page of the OpenGL API.

Browser compatibility

FeatureChromeFirefoxEdgeInternet ExplorerOperaSafari
Basic Support94.01211125.1
FeatureAndroidChrome for AndroidEdge mobileFirefox for AndroidIE mobileOpera AndroidiOS Safari
Basic Support(Yes)25(Yes)(Yes)11128.1

See also

Document Tags and Contributors

 Contributors to this page: fscholz, nmve, teoli
 Last updated by: fscholz,