WebGLRenderingContext.createTexture()

The WebGLRenderingContext.createTexture() method of the WebGL API creates and initializes a WebGLTexture object.

Syntax

WebGLTexture gl.createTexture();

Parameters

None.

Return value

A WebGLTexture object to which images can be bound to.

Examples

See also the WebGL tutorial on Using textures in WebGL.

Creating a texture

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var texture = gl.createTexture();

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'createTexture' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glGenTextures' in that specification.
Standard Man page of the (similar) OpenGL API.

Browser compatibility

FeatureChromeFirefoxEdgeInternet ExplorerOperaSafari
Basic Support94.01211125.1
FeatureAndroidChrome for AndroidEdge mobileFirefox for AndroidIE mobileOpera AndroidiOS Safari
Basic Support(Yes)25(Yes)(Yes)11128.1

See also

Document Tags and Contributors

 Contributors to this page: fscholz, nmve, teoli
 Last updated by: fscholz,