WebGLQuery

This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.

The WebGLQuery interface is part of the WebGL 2 API and provides ways to asynchronously query for information. By default, occlusion queries and primitive queries are available.

Another kind of queries are disjoint timer queries, which allow you to measure performance and profiling of your GPU. Disjoint timer queries are available with the EXT_disjoint_timer_query extension only.

When working with WebGLQuery objects, the following methods of the WebGL2RenderingContext are useful:

Examples

Creating a WebGLQuery object

in this example, gl must be a WebGL2RenderingContext. WebGLQuery objects are not available in WebGL 1.

var query = gl.createQuery();

Specifications

Specification Status Comment
WebGL 2.0
The definition of 'WebGLQuery' in that specification.
Editor's Draft Initial definition.

Browser compatibility

FeatureChromeFirefoxEdgeInternet ExplorerOperaSafari
Basic Support5651.0(No)(No)43(No)
FeatureAndroidChrome for AndroidEdge mobileFirefox for AndroidIE mobileOpera AndroidiOS Safari
Basic Support(No)(No)(No)(No)(No)(No)(No)

See also

Document Tags and Contributors

 Contributors to this page: fscholz, teoli
 Last updated by: fscholz,