The WebGLRenderingContext.bindFramebuffer()
method of the WebGL API binds a given WebGLFramebuffer
to a target.
Syntax
void gl.bindFramebuffer(target, framebuffer);
Parameters
- target
- A
GLenum
specifying the binding point (target). Possible values:gl.FRAMEBUFFER
: Collection buffer data storage of color, alpha, depth and stencil buffers used to render an image.- When using a WebGL 2 context, the following values are available additionally:
gl.DRAW_FRAMEBUFFER
: Equivalent togl.FRAMEBUFFER
. Used as a destination for drawing, rendering, clearing, and writing operations.gl.READ_FRAMEBUFFER
: Used as a source for reading operations.
- framebuffer
- A
WebGLFramebuffer
object to bind.
Return value
None.
Exceptions
A gl.INVALID_ENUM
error is thrown if target
is not gl.FRAMEBUFFER
, gl.DRAW_FRAMEBUFFER
, or gl.READ_FRAMEBUFFER
.
Examples
Binding a frame buffer
var canvas = document.getElementById('canvas'); var gl = canvas.getContext('webgl'); var framebuffer = gl.createFramebuffer(); gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);
Getting current bindings
To check the current frame buffer binding, query the FRAMEBUFFER_BINDING
constant.
gl.getParameter(gl.FRAMEBUFFER_BINDING);
Specifications
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'bindFramebuffer' in that specification. |
Recommendation | Initial definition for WebGL. |
OpenGL ES 2.0 The definition of 'glBindFramebuffer' in that specification. |
Standard | Man page of the OpenGL API. |
WebGL 2.0 The definition of 'bindFrameBuffer' in that specification. |
Editor's Draft | Updated definition for WebGL 2. Adds: gl.DRAW_FRAMEBUFFER and gl.READ_FRAMEBUFFER |
OpenGL ES 3.0 The definition of 'glBindFramebuffer' in that specification. |
Standard | Man page of the (similar) OpenGL ES 3 API. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Feature | Chrome | Firefox | Edge | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic Support | 9 | 4.0 | 12 | 11 | 12 | 5.1 |
WebGL2 | 56 | 51.0 | (No) | (No) | 43 | (No) |
Feature | Android | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
---|---|---|---|---|---|---|---|
Basic Support | (Yes) | 25 | (Yes) | (Yes) | 11 | 12 | 8.1 |
WebGL2 | (No) | (No) | (No) | 51.0 | (No) | (No) | (No) |