The WebGLRenderingContext.bindTexture()
method of the WebGL API binds a given WebGLTexture
to a target (binding point).
Syntax
void gl.bindTexture(target, texture);
Parameters
- target
- A
GLenum
specifying the binding point (target). Possible values:gl.TEXTURE_2D
: A two-dimensional texture.gl.TEXTURE_CUBE_MAP
: A cube-mapped texture.- When using a WebGL 2 context, the following values are available additionally:
gl.TEXTURE_3D
: A three-dimensional texture.gl.TEXTURE_2D_ARRAY
: A two-dimensional array texture.
- texture
- A
WebGLTexture
object to bind.
Return value
None.
Exceptions
A gl.INVALID_ENUM
error is thrown if target
is not gl.TEXTURE_2D
, gl.TEXTURE_CUBE_MAP
, gl.TEXTURE_3D
, or gl.TEXTURE_2D_ARRAY
.
Examples
Binding a texture
var canvas = document.getElementById('canvas'); var gl = canvas.getContext('webgl'); var texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture);
Getting current bindings
To check the current texture binding, query the gl.TEXTURE_BINDING_2D
or gl.TEXTURE_BINDING_CUBE_MAP
constants.
gl.getParameter(gl.TEXTURE_BINDING_2D);
Specifications
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'bindTexture' in that specification. |
Recommendation | Initial definition for WebGL. |
OpenGL ES 2.0 The definition of 'glBindTexture' in that specification. |
Standard | Man page of the (similar) OpenGL ES 2.0 API. |
WebGL 2.0 The definition of 'bindTexture' in that specification. |
Editor's Draft | Updated definition for WebGL 2. Adds: gl.TEXTURE_3D and gl.TEXTURE_2D_ARRAY |
OpenGL ES 3.0 The definition of 'glBindTexture' in that specification. |
Standard | Man page of the (similar) OpenGL ES 3.0 API. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Feature | Chrome | Firefox | Edge | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic Support | 9 | 4.0 | 12 | 11 | 12 | 5.1 |
WebGL2 | 56 | 51.0 | (No) | (No) | 43 | (No) |
Feature | Android | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
---|---|---|---|---|---|---|---|
Basic Support | (Yes) | 25 | (Yes) | (Yes) | 11 | 12 | 8.1 |
WebGL2 | (No) | (No) | (No) | 51.0 | (No) | (No) | (No) |