The WebGLRenderingContext.renderbufferStorage() method of the WebGL API creates and initializes a renderbuffer object's data store.
Syntax
void gl.renderbufferStorage(target, internalFormat, width, height);
Parameters
- target
- A
Glenumspecifying the target renderbuffer object. Possible values:gl.RENDERBUFFER: Buffer data storage for single images in a renderable internal format.
- internalFormat
- A
Glenumspecifying the internal format of the renderbuffer. Possible values:gl.RGBA4: 4 red bits, 4 green bits, 4 blue bits 4 alpha bits.gl.RGB565: 5 red bits, 6 green bits, 5 blue bits.gl.RGB5_A1: 5 red bits, 5 green bits, 5 blue bits, 1 alpha bit.gl.DEPTH_COMPONENT16: 16 depth bits.gl.STENCIL_INDEX8: 8 stencil bits.gl.DEPTH_STENCIL- When using a WebGL 2 context, the following values are available additionally:
gl.R8gl.R8UIgl.R8Igl.R16UIgl.R16Igl.R32UIgl.R32Igl.RG8gl.RG8UIgl.RG8Igl.RG16UIgl.RG16Igl.RG32UIgl.RG32Igl.RGB8gl.RGBA8gl.SRGB8_ALPHA8(also available as an extension for WebGL 1, see below)gl.RGB10_A2gl.RGBA8UIgl.RGBA8Igl.RGB10_A2UIgl.RGBA16UIgl.RGBA16Igl.RGBA32Igl.RGBA32UIgl.DEPTH_COMPONENT24gl.DEPTH_COMPONENT32Fgl.DEPTH24_STENCIL8gl.DEPTH32F_STENCIL8
- When using the
WEBGL_color_buffer_floatextension:ext.RGBA32F_EXT: RGBA 32-bit floating-point type.ext.RGB32F_EXT: RGB 32-bit floating-point type.
- When using the
EXT_sRGBextension:ext.SRGB8_ALPHA8_EXT: 8-bit sRGB and alpha.
- When using a WebGL 2 context and the
EXT_color_buffer_floatextension:gl.R16Fgl.RG16Fgl.RGBA16Fgl.R32Fgl.RG32Fgl.RGBA32Fgl.R11F_G11F_B10F
- width
- A
GLsizeispecifying the width of the renderbuffer in pixels. - height
- A
GLsizeispecifying the height of the renderbuffer in pixels.
Return value
None.
Examples
gl.renderbufferStorage(gl.RENDERBUFFER, gl.RBGA4, 256, 256);
Specifications
| Specification | Status | Comment |
|---|---|---|
| WebGL 1.0 The definition of 'renderbufferStorage' in that specification. |
Recommendation | Initial definition for WebGL. |
| OpenGL ES 2.0 The definition of 'glRenderbufferStorage' in that specification. |
Standard | Man page of the OpenGL ES 2 API. |
| WebGL 2.0 The definition of 'getRenderbufferParameter' in that specification. |
Editor's Draft | Updated definition for WebGL 2. |
| OpenGL ES 3.0 The definition of 'glRenderbufferStorage' in that specification. |
Standard | Man page of the (similar) OpenGL ES 3 API. Adds many new internal formats. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
| Feature | Chrome | Firefox | Edge | Internet Explorer | Opera | Safari |
|---|---|---|---|---|---|---|
| Basic Support | 9 | 4.0 | 12 | 11 | 12 | 5.1 |
WebGL2 | 56 | 51.0 | (No) | (No) | 43 | (No) |
| Feature | Android | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
|---|---|---|---|---|---|---|---|
| Basic Support | (Yes) | 25 | (Yes) | (Yes) | 11 | 12 | 8.1 |
WebGL2 | (No) | (No) | (No) | 51.0 | (No) | (No) | (No) |