The CanvasRenderingContext2D.translate() method of the Canvas 2D API adds a translation transformation by moving the canvas and its origin x horizontally and y vertically on the grid.
Syntax
void ctx.translate(x, y);

Parameters
x- Distance to move in the horizontal direction.
- y
- Distance to move in the vertical direction.
Examples
Using the translate method
This is just a simple code snippet which uses the translate method.
HTML
<canvas id="canvas"></canvas>
JavaScript
var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
ctx.translate(50, 50);
ctx.fillRect(0, 0, 100, 100);
// reset current transformation matrix to the identity matrix
ctx.setTransform(1, 0, 0, 1, 0, 0);
Edit the code below and see your changes update live in the canvas:
Specifications
| Specification | Status | Comment |
|---|---|---|
| WHATWG HTML Living Standard The definition of 'CanvasRenderingContext2D.translate' in that specification. |
Living Standard |
Browser compatibility
| Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari |
|---|---|---|---|---|---|---|
| Basic support | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) |
| Feature | Android | Chrome for Android | Edge | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
|---|---|---|---|---|---|---|---|
| Basic support | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) |
See also
- The interface defining it,
CanvasRenderingContext2D