The CanvasRenderingContext2D
.fillRect()
method of the Canvas 2D API draws a filled rectangle whose starting point is at the coordinates (x
, y
) with the specified width
and height
and whose style is determined by the fillStyle
attribute.
Syntax
void ctx.fillRect(x, y, width, height);
Parameters
x
- The x component of the coordinates for the rectangle's starting point.
y
- The y component of the coordinates for the rectangle's starting point.
width
- The rectangle's width.
height
- The rectangle's height.
Examples
Using the fillRect
method
This is just a simple code snippet which uses the fillRect
method.
HTML
<canvas id="canvas"></canvas>
JavaScript
var canvas = document.getElementById('canvas'); var ctx = canvas.getContext('2d'); ctx.fillStyle = 'green'; ctx.fillRect(10, 10, 100, 100); // fill the whole canvas // ctx.fillRect(0, 0, canvas.width, canvas.height);
Edit the code below and see your changes update live in the canvas:
Specifications
Specification | Status | Comment |
---|---|---|
WHATWG HTML Living Standard The definition of 'CanvasRenderingContext2D.fillRect' in that specification. |
Living Standard |
Browser compatibility
Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) |
Feature | Android | Chrome for Android | Edge | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|---|
Basic support | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) |