The OES_vertex_array_object.createVertexArrayOES()
method of the WebGL API creates and initializes a WebGLVertexArrayObject
object that represents a vertex array object (VAO) pointing to vertex array data and which provides names for different sets of vertex data.
Syntax
WebGLVertexArrayObjectOES ext.createVertexArrayOES();
Parameters
None.
Return value
A WebGLVertexArrayObject
representing a vertex array object (VAO) which points to vertex array data.
Examples
var ext = gl.getExtension('OES_vertex_array_object'); var vao = ext.createVertexArrayOES(); ext.bindVertexArrayOES(vao); // ... // calls to bindBuffer or vertexAttribPointer // which will be "recorded" in the VAO // ...
Specifications
Specification | Status | Comment |
---|---|---|
OES_vertex_array_object The definition of 'OES_vertex_array_object' in that specification. |
Recommendation | Initial definition. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
Feature | Chrome | Firefox | Edge | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic Support | ? | 25.0 | (No) | ? | ? | ? |
Feature | Android | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
---|---|---|---|---|---|---|---|
Basic Support | ? | ? | (No) | ? | ? | ? | ? |