The read-only WebGLActiveInfo.size property is a Number representing the size of the requested data returned by calling the getActiveAttrib() or getActiveUniform() methods.
Examples
var activeAttrib = gl.getActiveAttrib(program, index); activeAttrib.size; var activeUniform = gl.getActiveUniform(program, index); activeUniform.size;
Specifications
| Specification | Status | Comment |
|---|---|---|
| WebGL 1.0 The definition of 'WebGLActiveInfo.size' in that specification. |
Recommendation | Initial definition. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
| Feature | Chrome | Firefox | Edge | Internet Explorer | Opera | Safari |
|---|---|---|---|---|---|---|
| Basic Support | 9 | 4.0 | 12 | 11 | 12 | 5.1 |
| Feature | Android | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
|---|---|---|---|---|---|---|---|
| Basic Support | (Yes) | 25 | (Yes) | (Yes) | 11 | 12 | 8.1 |