The PeriodicWave()
constructor creates a new PeriodicWave
object instance.
Syntax
var myWave = new PeriodicWave(context, options);
Parameters
context
- A
BaseAudioContext
representing the audio context you want the node to be associated with. options
Optional- A
PannerOptions
dictionary object defining the properties you want thePannerNode
to have (It also inherits the options defined in the PeriodicWaveConstraints dictionary.):real
: AFloat32Array
containing the cosine terms that you want to use to form the wave (equivalent to thereal
parameter ofAudioContext.createPeriodicWave
).imag
: AFloat32Array
containing the sine terms that you want to use to form the wave (equivalent to theimag
parameter ofAudioContext.createPeriodicWave
).
Example
var real = new Float32Array(2); var imag = new Float32Array(2); var ac = new AudioContext(); real[0] = 0; imag[0] = 0; real[1] = 1; imag[1] = 0; var options = { real : real, imag : imag, disableNormalization : false } var wave = new PeriodicWave(ac, options);
Specifications
Specification | Status | Comment |
---|---|---|
Web Audio API The definition of 'PeriodicWave' in that specification. |
Working Draft |
Browser compatibility
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|
Basic support | 55.0 | No support | No support |
(Yes) |
No support |
Feature | Android | Android Webview | Firefox Mobile (Gecko) | IE Phone | Opera Mobile | Safari Mobile | Chrome for Android |
---|---|---|---|---|---|---|---|
Basic support | No support | 55.0 | No support | No support |
(Yes) |
No support | 55.0 |