The StereoPannerNode
interface of the Web Audio API represents a simple stereo panner node that can be used to pan an audio stream left or right. It is an AudioNode
audio-processing module that positions an incoming audio stream in a stereo image using a low-cost equal-power panning algorithm.
The pan
property takes a unitless value between -1
(full left pan) and 1
(full right pan). This interface was introduced as a much simpler way to apply a simple panning effect than having to use a full PannerNode
.
Number of inputs | 1 |
---|---|
Number of outputs | 1 |
Channel count mode | "clamped-max" |
Channel count | 2 |
Channel interpretation | "speakers" |
Constructor
StereoPannerNode()
- Creates a new instance of an StereoPannerNode object.
Properties
Inherits properties from its parent, AudioNode
.
StereoPannerNode.pan
Read only- Is an a-rate
AudioParam
representing the amount of panning to apply.
Methods
No specific method; inherits methods from its parent, AudioNode
.
Example
In our StereoPannerNode example (see source code) HTML we have a simple <audio>
element along with a slider input
to increase and decrease pan value. In the JavaScript we create a MediaElementAudioSourceNode
and a StereoPannerNode
, and connect the two together using the connect()
method. We then use an oninput
event handler to change the value of the StereoPannerNode.pan
parameter and update the pan value display when the slider is moved.
Moving the slider left and right while the music is playing pans the music across to the left and right speakers of the output, respectively.
var audioCtx = new (window.AudioContext || window.webkitAudioContext)(); var myAudio = document.querySelector('audio'); var panControl = document.querySelector('.panning-control'); var panValue = document.querySelector('.panning-value'); pre.innerHTML = myScript.innerHTML; // Create a MediaElementAudioSourceNode // Feed the HTMLMediaElement into it var source = audioCtx.createMediaElementSource(myAudio); // Create a stereo panner var panNode = audioCtx.createStereoPanner(); // Event handler function to increase panning to the right and left // when the slider is moved panControl.oninput = function() { panNode.pan.value = panControl.value; panValue.innerHTML = panControl.value; } // connect the AudioBufferSourceNode to the gainNode // and the gainNode to the destination, so we can play the // music and adjust the panning using the controls source.connect(panNode); panNode.connect(audioCtx.destination);
Specifications
Specification | Status | Comment |
---|---|---|
Web Audio API The definition of 'StereoPannerNode' in that specification. |
Working Draft | Initial definition |
Browser compatibility
Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|---|
Basic support | 41.0 | (Yes) | 37.0 (37.0) | No support | (Yes) | No support |
constructor | 55.0 | ? | ? | ? | 42 | ? |
Feature | Android | Android Webview | Edge | Firefox Mobile (Gecko) | Firefox OS | IE Mobile | Opera Mobile | Safari Mobile | Chrome for Android |
---|---|---|---|---|---|---|---|---|---|
Basic support | No support | (Yes) | (Yes) | 37.0 | 2.2 | No support | (Yes) | No support | (Yes) |
constructor | No support | 55.0 | ? | ? | ? | ? | 42 | ? | 55.0 |