VRDevice.resetPose()

This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.

The resetPose() method of the VRDisplay interface resets the pose for the VRDisplay, treating its current VRPose.position and VRPose.orientation as the "origin/zero" values.

After resetPost() has been called, future poses returned from VRDisplay.getPose()/VRDisplay.getImmediatePose() will describe positions relative to the VRDisplay's position when resetPose() was last called and will treat the display’s yaw when resetPose() was last called as the forward orientation.

The VRDisplay's reported roll and pitch do not change when resetPose() is called as they are relative to gravity. Calling resetPose() may change the VRStageParameters.sittingToStandingTransform matrix.

Syntax

vrDisplayInstance.resetPose();

Parameters

None.

Return value

Void.

Examples

// Assuming vrDisplay already contains a VRDisplay object,
// and we have a <button> referenced inside btn
btn.addEventListener('click', function() {
  vrDisplay.resetPose();
  console.log('Current pose set as origin/center');
});

Specifications

Specification Status Comment
WebVR 1.1
The definition of 'resetPose()' in that specification.
Editor's Draft Initial definition

Browser compatibility

Feature Chrome Edge Firefox (Gecko) Internet Explorer Opera Safari (WebKit)
Basic support No support[1] (Yes) 55 (55)[2] No support No support No support
Feature Android Edge Firefox Mobile (Gecko) IE Phone Opera Mobile Safari Mobile Chrome for Android Samsung Internet for GearVR
Basic support No support No support 55.0 (55) No support No support No support (Yes)[3] (Yes)
 

[1] API Available on all platforms behind a flag, but currently only works on desktop in an experimental version of Chrome (other builds won't return any devices when Navigator.getVRDisplays() is invoked).

[2] Currently only Windows support is enabled by default. Mac support is available in Firefox Nightly.

[3] Currently supported only by Google Daydream.

See also

Document Tags and Contributors

 Contributors to this page: chrisdavidmills, abbycar
 Last updated by: chrisdavidmills,