This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.
The activeVRDisplays
read-only property of the Navigator
interface returns an array containing every VRDisplay
object that is currently presenting (VRDisplay.ispresenting
is true
).
Syntax
var myActiveDisplays = navigator.activeVRDisplays;
Value
An array of VRDisplay
objects.
Examples
function showActive() { var displays = navigator.activeVRDisplays; for(var i = 0; i < displays.length; i++) { console.log('Display ' + displays[i].displayId + ' is active.'); } }
Specifications
Specification | Status | Comment |
---|---|---|
Unknown The definition of 'activeVRDisplays' in that specification. |
Unknown | Initial definition |
Browser compatibility
Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|---|
Basic support | No support[1] | (Yes) | 55 (55)[2] | No support | No support | No support |
Feature | Android | Edge | Firefox Mobile (Gecko) | IE Phone | Opera Mobile | Safari Mobile | Chrome for Android | Samsung Internet for GearVR |
---|---|---|---|---|---|---|---|---|
Basic support | No support | No support | 55.0 (55) | No support | No support | No support | (Yes)[3] | (Yes) |
[1] API Available on all platforms behind a flag, but currently only works on desktop in an experimental version of Chrome (other builds won't return any devices when Navigator.getVRDisplays()
is invoked).
[2] Currently only Windows support is enabled by default. Mac support is available in Firefox Nightly.
[3] Currently supported only by Google Daydream.
See also
- WebVR API homepage
- MozVr.com — demos, downloads, and other resources from the Mozilla VR team.