The start() method on AudioScheduledSourceNode schedules a sound to begin playback at the specified time. If no time is specified, then the sound begins playing immediately.
Syntax
AudioScheduledSourceNode.start([when [, offset [, duration]]]);
Parameters
whenOptional- The time, in seconds, at which the sound should begin to play. This value is specified in the same time coordinate system as the
AudioContextis using for itscurrentTimeattribute. A value of 0 (or omitting thewhenparameter entirely) causes the sound to start playback immediately. offsetOptional- A floating-point number indicating the offset, in seconds, into the audio buffer where playback should begin. If 0 is passed then the playback will start from the beginning.
durationOptional- A floating-point number indicating the duration, in seconds, to be played. If no value is passed then the duration will be equal to the length of the audio buffer minus the offset value
Return value
Exceptions
TypeError- The value specified for
whenis negative.
Example
tbd
Specifications
| Specification | Status | Comment |
|---|---|---|
| Web Audio API The definition of 'start()' in that specification. |
Working Draft |
Browser compatibility
| Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
|---|---|---|---|---|---|---|
| Basic support | 56.0[1] | ? | 53 (53) | No support | 43[1] | ? |
| Feature | Android Webview | Edge | Firefox Mobile (Gecko) | Firefox OS | IE Mobile | Opera Mobile | Safari Mobile | Chrome for Android |
|---|---|---|---|---|---|---|---|---|
| Basic support | 56.0[1] | ? | 53.0 (53) | ? | ? | 43[1] | ? | 56.0[1] |
[1] Chrome and Opera implement this method on the ConstantSourceNode interface.