This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.
The Animation
.playState
property of the Web Animations API returns and sets an enumerated value describing the playback state of an animation.
This property is read-only for CSS Animations and Transitions.
Syntax
var currentPlayState = Animation.playState; Animation.playState = newState;
Value
idle
- The current time of the animation is unresolved and there are no pending tasks.
pending
- The animation is waiting on some pending task to complete.
running
- The animation is running.
paused
- The animation was suspended and the
Animation.currentTime
property is not updating. finished
- The animation has reached one of its boundaries and the
Animation.currentTime
property is not updating.
Example
In the Growing/Shrinking Alice Game example, players can get an ending with Alice crying into a pool of tears. In the game, for performance reasons, the tears should only be animating when they're visible. So they must be paused as soon as they are animated like so:
// Setting up the tear animations tears.forEach(function(el) { el.animate( tearsFalling, { delay: getRandomMsRange(-1000, 1000), // randomized for each tear duration: getRandomMsRange(2000, 6000), // randomized for each tear iterations: Infinity, easing: "cubic-bezier(0.6, 0.04, 0.98, 0.335)" }); el.playState = 'paused'; }); // Play the tears falling when the ending needs to be shown. tears.forEach(function(el) { el.playState = 'playing'; }); // Reset the crying tears animations and pause them. tears.forEach(function(el) { el.playState = "paused"; el.currentTime = 0; });
Specifications
Specification | Status | Comment |
---|---|---|
Web Animations The definition of 'playState' in that specification. |
Working Draft | Initial definition. |
Browser compatibility
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|
Basic support | 39.0 [1] | 48 (48)[2] | No support | No support | No support |
Feature | Android | Android Webview | Chrome for Android | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|---|
Basic support | No support | 39.0 [1] | 39.0 [1] | 48.0 (48)[2] | No support | No support | No support |
[1] Before Chrome 50, this attribute showed idle
for an animation that had not yet started. Starting with Chrome 50, it shows paused
.
[2] The Web Animations API is only enabled by default in Firefox Developer Edition and Nightly builds. You can enable it in beta and release builds by setting the preference dom.animations-api.core.enabled
to true
, and can disable it in any Firefox version by setting this preference to false
.
See also
- Web Animations API
Animation
for other methods and properties you can use to control web page animation.- The
Animation.play()
,Animation.pause()
,Animation.finish()
methods can set anAnimation
'splayState
.