Animation.finish()

This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.

The finish() method of the Web Animations API's Animation Interface sets the current playback time to the end of the animation corresponding to the current playback direction. That is, if the animation is playing forward, it sets the playback time to the length of the animation sequence, and if the animation is playing in reverse (having had its reverse() method called), it sets the playback time to 0.

Syntax

Animation.finish(); 

Parameters

None.

Return value

None.

Exceptions

InvalidState
The player's playback rate is 0 or the animation's playback rate is greater than 0 and the end time of the animation is infinity.

Examples

The following example shows how to use the finish() method and catch an InvalidState error.

interfaceElement.addEventListener("mousedown", function() {
  try {
    player.finish();
  } catch(e if e instanceof InvalidState) {
    console.log("finish() called on paused or finished animation.");
  } catch(e);
    logMyErrors(e); //pass exception object to error handler
  }
});

The following example finishes all the animations on a single element, regardless of their direction of playback.

elem.getAnimations().forEach(
  function(animation){ 
    return animation.finish();
  }
);

Specifications

Specification Status Comment
Web Animations
The definition of 'finish()' in that specification.
Working Draft  

Browser compatibility

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari (WebKit)
Basic support 39.0 48 (48)[1] No support No support No support
Feature Android Android Webview Firefox Mobile (Gecko) IE Phone Opera Mobile Safari Mobile Chrome for Android
Basic support No support 39.0 48.0 (48)[1] No support No support No support 39.0

[1] The Web Animations API is only enabled by default in Firefox Developer Edition and Nightly builds. You can enable it in beta and release builds by setting the preference dom.animations-api.core.enabled to true, and can disable it in any Firefox version by setting this preference to false.

See also

Document Tags and Contributors

 Last updated by: sebastien-bartoli,