This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.
The onvrdisplayblur
property of the Window
interface represents an event handler that will run when presentation to a display has been paused for some reason by the browser, OS, or VR hardware (when the vrdisplayblur
event fires) — for example, while the user is interacting with a system menu or browser, to prevent tracking or loss of experience.
While a VRDisplay
is blurred it does not lose it’s presenting status (VRDisplay.isPresenting
continues to report true
) but VRDisplay.getFrameData()
returns false
without updating the provided VRFrameData
and VRDisplay.getPose()
returns a VRPose
with null
members.
The event object is of type VRDisplayEvent
.
Syntax
window.onvrdisplayblur = function() { ... };
Examples
window.onvrdisplayblur = function() { info.textContent = 'Display unfocused.'; };
Specifications
Specification | Status | Comment |
---|---|---|
WebVR 1.1 The definition of 'onvrdisplayblur' in that specification. |
Editor's Draft | Initial definition |
Browser compatibility
Feature | Chrome | Chromium | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|---|---|
Basic support | No support | No support | No support | No support | No support | No support | No support |
Feature | Android | Edge | Firefox Mobile (Gecko) | IE Phone | Opera Mobile | Safari Mobile | Chrome for Android | Samsung Internet for GearVR |
---|---|---|---|---|---|---|---|---|
Basic support | No support | No support | No support | No support | No support | No support | No support | No support |
See also
- WebVR API homepage
- MozVr.com — demos, downloads, and other resources from the Mozilla VR team.