This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.
The hasExternalDisplay
read-only property of the VRDisplayCapabilities
interface returns a Boolean
stating whether the VR display is separate from the device's primary display.
Note: If presenting VR content would obscure other content on the device, this will return false
, in which case the application should not attempt to mirror VR content or update non-VR UI because that content will not be visible.
Syntax
var hasAnExternalDisplay = vrDisplayCapabilitiesInstance.hasExternalDisplay
;
Value
A Boolean
.
Examples
function reportDisplays() { navigator.getVRDisplays().then(function(displays) { for(var i = 0; i < displays.length; i++) { var cap = displays[i].capabilities; // cap is a VRDisplayCapabilities object var listItem = document.createElement('li'); listItem.innerHTML = '<strong>Display ' + (i+1) + '</strong>' + '<br>VR Display ID: ' + displays[i].displayId + '<br>VR Display Name: ' + displays[i].displayName + '<br>Display can present content: ' + cap.canPresent + '<br>Display is separate from the computer\'s main display: ' + cap.hasExternalDisplay + '<br>Display can return position info: ' + cap.hasPosition + '<br>Display can return orientation info: ' + cap.hasOrientation + '<br>Display max layers: ' + cap.maxLayers; list.appendChild(listItem); } }); }
Specifications
Specification | Status | Comment |
---|---|---|
WebVR 1.1 The definition of 'hasExternalDisplay' in that specification. |
Editor's Draft | Initial definition |
Browser compatibility
Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|---|
Basic support | No support[1] | (Yes) | 55 (55)[2] | No support | No support | No support |
Feature | Android | Edge | Firefox Mobile (Gecko) | IE Phone | Opera Mobile | Safari Mobile | Chrome for Android | Samsung Internet for GearVR |
---|---|---|---|---|---|---|---|---|
Basic support | No support | No support | 55.0 (55) | No support | No support | No support | (Yes)[3] | (Yes) |
[1] API Available on all platforms behind a flag, but currently only works on desktop in an experimental version of Chrome (other builds won't return any devices when Navigator.getVRDisplays()
is invoked).
[2] Currently only Windows support is enabled by default. Mac support is available in Firefox Nightly.
[3] Currently supported only by Google Daydream.
See also
- WebVR API homepage
- MozVr.com — demos, downloads, and other resources from the Mozilla VR team.