The TouchEvent()
constructor creates a new TouchEvent
.
Syntax
event = new TouchEvent(typeArg, touchEventInit);
Values
- typeArg
- Is a
DOMString
representing the name of the event. - touchEventInit Optional
- Is a Touch
EventInit
dictionary, having the following fields:"touches"
, optional and defaulting to [], of type Touch[], that is a list of objects for every point of contact currently touching the surface."targetTouches"
, optional and defaulting to [], of type Touch[], that is a list of objects for every point of contact that is touching the surface and started on the element that is the target of the current event."changedTouches"
, optional and defaulting to [], of type Touch[], that is a list of objects for every point of contact which contributed to the event."ctrlKey"
, optional and defaulting tofalse
, of typeBoolean
, that indicates if the ctrl key was simultaneously pressed."shiftKey"
, optional and defaulting tofalse
, of typeBoolean
, that indicates if the shift key was simultaneously pressed."altKey"
, optional and defaulting tofalse
, of typeBoolean
, that indicates if the alt key was simultaneously pressed."metaKey"
, optional and defaulting tofalse
, of typeBoolean
, that indicates if the meta key was simultaneously pressed.
The Touch
EventInit
dictionary also accepts fields fromUIEventInit
and fromEventInit
dictionaries.
Specifications
Specification | Status | Comment |
---|---|---|
Touch Events – Level 2 The definition of 'TouchEvent' in that specification. |
Editor's Draft | Added TouchEvent constructor. |
Browser compatibility
[1] Chrome only supports the following touchEventInit
properties: touches
, targetTouches
, changeTouches
.
See also
TouchEvent
, the interface of the objects it constructs.