This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.
The fill property of AnimationEffectTimingReadOnly dictates how and when the animation's effects should be reflected by the element(s) visual state.
Note: In AnimationEffectTiming, a mutable subclass of AnimationEffectTimingReadOnly used with KeyframeEffects, the property acts as both a getter and a setter.
Syntax
// Getting the delay in milliseconds var animationDelay = animation.effect.timing.fill; // Setting the delay in milliseconds animation.effect.timing.fill = 'both';
Value
A DOMString representing the fill type to be applied. It can take one of the following values (defaults to none):
- none
- The animation's effects are only visible while the animation is iterating or its playhead is positioned over an iteration. The animation's effects are not visible when its
playStateispendingwith adelay, when itsplayStateisfinished, or during itsendDelayordelay. - forwards
- The animation's effects should be retained after the animation has completed playing, in spite of and during any
endDelayor when itsplayStateisfinished. - backwards
- The animation's effects should be reflected by the element(s) state prior to playing, in spite of and during any
delayandpendingplayState. - both
- Combining the effects of both
forwardsandbackwards: The animation's effects should be reflected by the element(s) state prior to playing and retained after the animation has completed playing, in spite of and during anyendDelay,delayand/orpendingorfinishedplayState.
Examples
In the Growing and Shrinking Alice example, the cake has an animation that shows it getting eaten up:
var nommingCake = document.getElementById('eat-me_sprite').animate(
[
{ transform: 'translateY(0)' },
{ transform: 'translateY(-80%)' }
], {
fill: 'forwards',
easing: 'steps(4, end)',
duration: aliceChange.effect.timing.duration / 2
});
nommingCake.pause();
Because the animate() method takes an array of timing properties and values to create an AnimationEffectTiming object behind the scenes, we could also write the above like so (in fact, go ahead and try it in the CodePen):
var nommingCake = document.getElementById('eat-me_sprite').animate(
[
{ transform: 'translateY(0)' },
{ transform: 'translateY(-80%)' }
], aliceChange.effect.timing.duration / 2);
nommingCake.pause();
nommingCake.effect.timing.fill = 'forwards';
nommingCake.effect.timing.easing = 'steps(4, end)';
Specifications
| Specification | Status | Comment |
|---|---|---|
| Web Animations The definition of 'AnimationEffectTimingReadOnly.fill' in that specification. |
Working Draft | Editor's draft. |
Browser compatibility
| Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
|---|---|---|---|---|---|
| Basic support | (Yes) | 48 (48) | No support | (Yes) | No support |
| Feature | Android | Android Webview | Chrome for Android | Firefox Mobile (Gecko) | Firefox OS | IE Mobile | Opera Mobile | Safari Mobile |
|---|---|---|---|---|---|---|---|---|
| Basic support | ? | ? | ? | ? | ? | No support | No support | No support |
See also
- Web Animations API
AnimationEffectReadOnly.timingreturns aAnimationEffectTimingReadOnlyobject...- ...while
AnimationEffect.timingreturns a mutableAnimationEffectTimingobject. - CSS's
animation-fill-mode