GamepadButton.pressed

The GamepadButton.pressed property of the GamepadButton interface returns a boolean indicating whether the button is currently pressed (true) or unpressed (false).

Syntax

var isPressed = navigator.getGamepads()[0].pressed;

Example

var gp = navigator.getGamepads()[0]; // Get the first gamepad object
if(gp.buttons[0].pressed == true) {
  // respond to button being pressed 
}

Value

A boolean.

Specifications

Specification Status Comment
Gamepad
The definition of 'GamepadButton.pressed' in that specification.
Working Draft Initial definition

Browser compatibility

Feature Chrome Edge Firefox (Gecko) Internet Explorer Opera Safari (WebKit)
General support 21.0 webkit
35.0
(Yes) 29.0 (29.0) No support 15.0 webkit
22.0
No support
Feature Android Edge Firefox Mobile (Gecko) IE Phone Opera Mobile Safari Mobile
General support No support (Yes) 32.0 (32.0) No support No support No support

See also

Document Tags and Contributors

 Contributors to this page: erikadoyle, Sebastianz, teoli, Sheppy, ScottMichaud, chrisdavidmills
 Last updated by: erikadoyle,