This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.
The Animation
interface's onfinish
property (from the Web Animations API) is the event handler for the finish
event. This event is sent when the animation finishes playing.
The finish
event occurs when the animation completes naturally, as well as when the Animation.finish()
method is called to immediately cause the animation to finish up.
The "paused"
play state supersedes the "finished"
play state; if the animation is both paused and finished, the "paused"
state is the one that will be reported. You can force the animation into the "finished"
state by setting its startTime
to document.timeline.currentTime - (Animation.currentTime * Animation.playbackRate)
.
Syntax
var finishHandler = Animation.onfinish; Animation.onfinish = finishHandler;
Value
A function to be called to handle the finish
event, or null
if no finish
event handler is set.
Examples
Animation.onfinish
is used several times in the Alice in Web Animations API Land Growing/Shrinking Alice Game. Here is one instance where we add pointer events back to an element after its opacity animation has faded it in:
// Add an animation to the game's ending credits var endingUI = document.getElementById("ending-ui"); var bringUI = endingUI.animate(keysFade, timingFade); // Pause said animation's credits bringUI.pause(); // This function removes pointer events on the credits. hide(endingUI); // When the credits are later faded in, // we re-add the pointer events when they're done bringUI.onfinish = function() { endingUI.style.pointerEvents = 'auto'; };
Specifications
Specification | Status | Comment |
---|---|---|
Web Animations The definition of 'Animation.onfinish' in that specification. |
Working Draft | Editor's draft. |
Browser compatibility
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|
Basic support | 39.0 | 48 (48)[1] | No support | No support | No support |
Feature | Android | Firefox Mobile (Gecko) | IE Phone | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|
Basic support | (Yes) | 48.0 (48)[1] | No support | No support | No support |
[1] The Web Animations API is only enabled by default in Firefox Developer Edition and Nightly builds. You can enable it in beta and release builds by setting the preference dom.animations-api.core.enabled
to true
, and can disable it in any Firefox version by setting this preference to false
.