ICU 64.2
64.2
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A Locale
object represents a specific geographical, political, or cultural region.
More...
#include <locid.h>
Public Member Functions | |
Locale () | |
Construct a default locale object, a Locale for the default locale ID. More... | |
Locale (const char *language, const char *country=0, const char *variant=0, const char *keywordsAndValues=0) | |
Construct a locale from language, country, variant. More... | |
Locale (const Locale &other) | |
Initializes a Locale object from another Locale object. More... | |
Locale (Locale &&other) U_NOEXCEPT | |
Move constructor; might leave source in bogus state. More... | |
virtual | ~Locale () |
Destructor. More... | |
Locale & | operator= (const Locale &other) |
Replaces the entire contents of *this with the specified value. More... | |
Locale & | operator= (Locale &&other) U_NOEXCEPT |
Move assignment operator; might leave source in bogus state. More... | |
UBool | operator== (const Locale &other) const |
Checks if two locale keys are the same. More... | |
UBool | operator!= (const Locale &other) const |
Checks if two locale keys are not the same. More... | |
Locale * | clone () const |
Clone this object. More... | |
void | toLanguageTag (ByteSink &sink, UErrorCode &status) const |
Returns a well-formed language tag for this Locale. More... | |
template<typename StringClass > | |
StringClass | toLanguageTag (UErrorCode &status) const |
Returns a well-formed language tag for this Locale. More... | |
const char * | getLanguage () const |
Returns the locale's ISO-639 language code. More... | |
const char * | getScript () const |
Returns the locale's ISO-15924 abbreviation script code. More... | |
const char * | getCountry () const |
Returns the locale's ISO-3166 country code. More... | |
const char * | getVariant () const |
Returns the locale's variant code. More... | |
const char * | getName () const |
Returns the programmatic name of the entire locale, with the language, country and variant separated by underbars. More... | |
const char * | getBaseName () const |
Returns the programmatic name of the entire locale as getName() would return, but without keywords. More... | |
void | addLikelySubtags (UErrorCode &status) |
Add the likely subtags for this Locale, per the algorithm described in the following CLDR technical report: More... | |
void | minimizeSubtags (UErrorCode &status) |
Minimize the subtags for this Locale, per the algorithm described in the following CLDR technical report: More... | |
StringEnumeration * | createKeywords (UErrorCode &status) const |
Gets the list of keywords for the specified locale. More... | |
StringEnumeration * | createUnicodeKeywords (UErrorCode &status) const |
Gets the list of Unicode keywords for the specified locale. More... | |
template<typename StringClass , typename OutputIterator > | |
void | getKeywords (OutputIterator iterator, UErrorCode &status) const |
Gets the set of keywords for this Locale. More... | |
template<typename StringClass , typename OutputIterator > | |
void | getUnicodeKeywords (OutputIterator iterator, UErrorCode &status) const |
Gets the set of Unicode keywords for this Locale. More... | |
int32_t | getKeywordValue (const char *keywordName, char *buffer, int32_t bufferCapacity, UErrorCode &status) const |
Gets the value for a keyword. More... | |
void | getKeywordValue (StringPiece keywordName, ByteSink &sink, UErrorCode &status) const |
Gets the value for a keyword. More... | |
template<typename StringClass > | |
StringClass | getKeywordValue (StringPiece keywordName, UErrorCode &status) const |
Gets the value for a keyword. More... | |
void | getUnicodeKeywordValue (StringPiece keywordName, ByteSink &sink, UErrorCode &status) const |
Gets the Unicode value for a Unicode keyword. More... | |
template<typename StringClass > | |
StringClass | getUnicodeKeywordValue (StringPiece keywordName, UErrorCode &status) const |
Gets the Unicode value for a Unicode keyword. More... | |
void | setKeywordValue (const char *keywordName, const char *keywordValue, UErrorCode &status) |
Sets or removes the value for a keyword. More... | |
void | setKeywordValue (StringPiece keywordName, StringPiece keywordValue, UErrorCode &status) |
Sets or removes the value for a keyword. More... | |
void | setUnicodeKeywordValue (StringPiece keywordName, StringPiece keywordValue, UErrorCode &status) |
Sets or removes the Unicode value for a Unicode keyword. More... | |
const char * | getISO3Language () const |
returns the locale's three-letter language code, as specified in ISO draft standard ISO-639-2. More... | |
const char * | getISO3Country () const |
Fills in "name" with the locale's three-letter ISO-3166 country code. More... | |
uint32_t | getLCID (void) const |
Returns the Windows LCID value corresponding to this locale. More... | |
UBool | isRightToLeft () const |
Returns whether this locale's script is written right-to-left. More... | |
UnicodeString & | getDisplayLanguage (UnicodeString &dispLang) const |
Fills in "dispLang" with the name of this locale's language in a format suitable for user display in the default locale. More... | |
UnicodeString & | getDisplayLanguage (const Locale &displayLocale, UnicodeString &dispLang) const |
Fills in "dispLang" with the name of this locale's language in a format suitable for user display in the locale specified by "displayLocale". More... | |
UnicodeString & | getDisplayScript (UnicodeString &dispScript) const |
Fills in "dispScript" with the name of this locale's script in a format suitable for user display in the default locale. More... | |
UnicodeString & | getDisplayScript (const Locale &displayLocale, UnicodeString &dispScript) const |
Fills in "dispScript" with the name of this locale's country in a format suitable for user display in the locale specified by "displayLocale". More... | |
UnicodeString & | getDisplayCountry (UnicodeString &dispCountry) const |
Fills in "dispCountry" with the name of this locale's country in a format suitable for user display in the default locale. More... | |
UnicodeString & | getDisplayCountry (const Locale &displayLocale, UnicodeString &dispCountry) const |
Fills in "dispCountry" with the name of this locale's country in a format suitable for user display in the locale specified by "displayLocale". More... | |
UnicodeString & | getDisplayVariant (UnicodeString &dispVar) const |
Fills in "dispVar" with the name of this locale's variant code in a format suitable for user display in the default locale. More... | |
UnicodeString & | getDisplayVariant (const Locale &displayLocale, UnicodeString &dispVar) const |
Fills in "dispVar" with the name of this locale's variant code in a format suitable for user display in the locale specified by "displayLocale". More... | |
UnicodeString & | getDisplayName (UnicodeString &name) const |
Fills in "name" with the name of this locale in a format suitable for user display in the default locale. More... | |
UnicodeString & | getDisplayName (const Locale &displayLocale, UnicodeString &name) const |
Fills in "name" with the name of this locale in a format suitable for user display in the locale specified by "displayLocale". More... | |
int32_t | hashCode (void) const |
Generates a hash code for the locale. More... | |
void | setToBogus () |
Sets the locale to bogus A bogus locale represents a non-existing locale associated with services that can be instantiated from non-locale data in addition to locale (for example, collation can be instantiated from a locale and from a rule set). More... | |
UBool | isBogus (void) const |
Gets the bogus state. More... | |
virtual UClassID | getDynamicClassID () const |
ICU "poor man's RTTI", returns a UClassID for the actual class. More... | |
Public Member Functions inherited from icu::UObject | |
virtual | ~UObject () |
Destructor. More... | |
Static Public Member Functions | |
static const Locale & | getRoot (void) |
Useful constant for the Root locale. More... | |
static const Locale & | getEnglish (void) |
Useful constant for this language. More... | |
static const Locale & | getFrench (void) |
Useful constant for this language. More... | |
static const Locale & | getGerman (void) |
Useful constant for this language. More... | |
static const Locale & | getItalian (void) |
Useful constant for this language. More... | |
static const Locale & | getJapanese (void) |
Useful constant for this language. More... | |
static const Locale & | getKorean (void) |
Useful constant for this language. More... | |
static const Locale & | getChinese (void) |
Useful constant for this language. More... | |
static const Locale & | getSimplifiedChinese (void) |
Useful constant for this language. More... | |
static const Locale & | getTraditionalChinese (void) |
Useful constant for this language. More... | |
static const Locale & | getFrance (void) |
Useful constant for this country/region. More... | |
static const Locale & | getGermany (void) |
Useful constant for this country/region. More... | |
static const Locale & | getItaly (void) |
Useful constant for this country/region. More... | |
static const Locale & | getJapan (void) |
Useful constant for this country/region. More... | |
static const Locale & | getKorea (void) |
Useful constant for this country/region. More... | |
static const Locale & | getChina (void) |
Useful constant for this country/region. More... | |
static const Locale & | getPRC (void) |
Useful constant for this country/region. More... | |
static const Locale & | getTaiwan (void) |
Useful constant for this country/region. More... | |
static const Locale & | getUK (void) |
Useful constant for this country/region. More... | |
static const Locale & | getUS (void) |
Useful constant for this country/region. More... | |
static const Locale & | getCanada (void) |
Useful constant for this country/region. More... | |
static const Locale & | getCanadaFrench (void) |
Useful constant for this country/region. More... | |
static const Locale & | getDefault (void) |
Common methods of getting the current default Locale. More... | |
static void | setDefault (const Locale &newLocale, UErrorCode &success) |
Sets the default. More... | |
static Locale | forLanguageTag (StringPiece tag, UErrorCode &status) |
Returns a Locale for the specified BCP47 language tag string. More... | |
static Locale | createFromName (const char *name) |
Creates a locale which has had minimal canonicalization as per uloc_getName(). More... | |
static Locale | createCanonical (const char *name) |
Creates a locale from the given string after canonicalizing the string by calling uloc_canonicalize(). More... | |
static const Locale * | getAvailableLocales (int32_t &count) |
Returns a list of all installed locales. More... | |
static const char *const * | getISOCountries () |
Gets a list of all available 2-letter country codes defined in ISO 3166. More... | |
static const char *const * | getISOLanguages () |
Gets a list of all available language codes defined in ISO 639. More... | |
static UClassID | getStaticClassID () |
ICU "poor man's RTTI", returns a UClassID for this class. More... | |
Protected Member Functions | |
void | setFromPOSIXID (const char *posixID) |
Set this from a single POSIX style locale string. More... | |
Friends | |
Locale * | locale_set_default_internal (const char *, UErrorCode &status) |
A friend to allow the default locale to be set by either the C or C++ API. More... | |
void | locale_available_init () |
A Locale
object represents a specific geographical, political, or cultural region.
An operation that requires a Locale
to perform its task is called locale-sensitive and uses the Locale
to tailor information for the user. For example, displaying a number is a locale-sensitive operation–the number should be formatted according to the customs/conventions of the user's native country, region, or culture.
The Locale class is not suitable for subclassing.
You can create a Locale
object using the constructor in this class:
The first argument to the constructors is a valid ISO Language Code. These codes are the lower-case two-letter codes as defined by ISO-639. You can find a full list of these codes at:Locale( const char* language, const char* country, const char* variant);
The second argument to the constructors is a valid ISO Country Code. These codes are the upper-case two-letter codes as defined by ISO-3166. You can find a full list of these codes at a number of sites, such as:
http://www.iso.org/iso/en/prods-services/iso3166ma/index.html
The third constructor requires a third argument–the Variant. The Variant codes are vendor and browser-specific. For example, use REVISED for a language's revised script orthography, and POSIX for POSIX. Where there are two variants, separate them with an underscore, and put the most important one first. For example, a Traditional Spanish collation might be referenced, with "ES", "ES", "Traditional_POSIX".
Because a Locale
object is just an identifier for a region, no validity check is performed when you construct a Locale
. If you want to see whether particular resources are available for the Locale
you construct, you must query those resources. For example, ask the NumberFormat
for the locales it supports using its getAvailableLocales
method.
Note: When you ask for a resource for a particular locale, you get back the best available match, not necessarily precisely what you asked for. For more information, look at ResourceBundle
.
The Locale
class provides a number of convenient constants that you can use to create Locale
objects for commonly used locales. For example, the following refers to a Locale
object for the United States:
Locale::getUS()
Once you've created a Locale
you can query it for information about itself. Use getCountry
to get the ISO Country Code and getLanguage
to get the ISO Language Code. You can use getDisplayCountry
to get the name of the country suitable for displaying to the user. Similarly, you can use getDisplayLanguage
to get the name of the language suitable for displaying to the user. Interestingly, the getDisplayXXX
methods are themselves locale-sensitive and have two versions: one that uses the default locale and one that takes a locale as an argument and displays the name or country in a language appropriate to that locale.
ICU provides a number of classes that perform locale-sensitive operations. For example, the NumberFormat
class formats numbers, currency, or percentages in a locale-sensitive manner. Classes such as NumberFormat
have a number of convenience methods for creating a default object of that type. For example, the NumberFormat
class provides these three convenience methods for creating a default NumberFormat
object:
Each of these methods has two variants; one with an explicit locale and one without; the latter using the default locale.UErrorCode success = U_ZERO_ERROR; Locale myLocale; NumberFormat *nf;nf = NumberFormat::createInstance( success ); delete nf; nf = NumberFormat::createCurrencyInstance( success ); delete nf; nf = NumberFormat::createPercentInstance( success ); delete nf;
Anf = NumberFormat::createInstance( myLocale, success ); delete nf; nf = NumberFormat::createCurrencyInstance( myLocale, success ); delete nf; nf = NumberFormat::createPercentInstance( myLocale, success ); delete nf;
Locale
is the mechanism for identifying the kind of object (NumberFormat
) that you would like to get. The locale is just a mechanism for identifying objects, not a container for the objects themselves.
Each class that performs locale-sensitive operations allows you to get all the available objects of that type. You can sift through these objects by language, country, or variant, and use the display names to present a menu to the user. For example, you can create a menu of all the collation objects suitable for a given language. Such classes implement these three class methods:
static Locale* getAvailableLocales(int32_t& numLocales) static UnicodeString& getDisplayName(const Locale& objectLocale, const Locale& displayLocale, UnicodeString& displayName) static UnicodeString& getDisplayName(const Locale& objectLocale, UnicodeString& displayName)
icu::Locale::Locale | ( | ) |
Construct a default locale object, a Locale for the default locale ID.
icu::Locale::Locale | ( | const char * | language, |
const char * | country = 0 , |
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const char * | variant = 0 , |
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const char * | keywordsAndValues = 0 |
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Construct a locale from language, country, variant.
If an error occurs, then the constructed object will be "bogus" (isBogus() will return TRUE).
language | Lowercase two-letter or three-letter ISO-639 code. This parameter can instead be an ICU style C locale (e.g. "en_US"), but the other parameters must not be used. This parameter can be NULL; if so, the locale is initialized to match the current default locale. (This is the same as using the default constructor.) Please note: The Java Locale class does NOT accept the form 'new Locale("en_US")' but only 'new Locale("en","US")' |
country | Uppercase two-letter ISO-3166 code. (optional) |
variant | Uppercase vendor and browser specific code. See class description. (optional) |
keywordsAndValues | A string consisting of keyword/values pairs, such as "collation=phonebook;currency=euro" |
icu::Locale::Locale | ( | const Locale & | other | ) |
icu::Locale::Locale | ( | Locale && | other | ) |
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Destructor.
void icu::Locale::addLikelySubtags | ( | UErrorCode & | status | ) |
Add the likely subtags for this Locale, per the algorithm described in the following CLDR technical report:
http://www.unicode.org/reports/tr35/#Likely_Subtags
If this Locale is already in the maximal form, or not valid, or there is no data available for maximization, the Locale will be unchanged.
For example, "und-Zzzz" cannot be maximized, since there is no reasonable maximization.
Examples:
"en" maximizes to "en_Latn_US"
"de" maximizes to "de_Latn_US"
"sr" maximizes to "sr_Cyrl_RS"
"sh" maximizes to "sr_Latn_RS" (Note this will not reverse.)
"zh_Hani" maximizes to "zh_Hans_CN" (Note this will not reverse.)
status | error information if maximizing this Locale failed. If this Locale is not well-formed, the error code is U_ILLEGAL_ARGUMENT_ERROR. |
Locale* icu::Locale::clone | ( | ) | const |
Clone this object.
Clones can be used concurrently in multiple threads. If an error occurs, then NULL is returned. The caller must delete the clone.
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Creates a locale from the given string after canonicalizing the string by calling uloc_canonicalize().
name | the locale ID to create from. Must not be NULL. |
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Creates a locale which has had minimal canonicalization as per uloc_getName().
name | The name to create from. If name is null, the default Locale is used. |
StringEnumeration* icu::Locale::createKeywords | ( | UErrorCode & | status | ) | const |
Gets the list of keywords for the specified locale.
status | the status code |
StringEnumeration* icu::Locale::createUnicodeKeywords | ( | UErrorCode & | status | ) | const |
Gets the list of Unicode keywords for the specified locale.
status | the status code |
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Returns a Locale for the specified BCP47 language tag string.
If the specified language tag contains any ill-formed subtags, the first such subtag and all following subtags are ignored.
This implements the 'Language-Tag' production of BCP47, and so supports grandfathered (regular and irregular) as well as private use language tags. Private use tags are represented as 'x-whatever', and grandfathered tags are converted to their canonical replacements where they exist. Note that a few grandfathered tags have no modern replacement, these will be converted using the fallback described in the first paragraph, so some information might be lost.
tag | the input BCP47 language tag. |
status | error information if creating the Locale failed. |
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Returns a list of all installed locales.
count | Receives the number of locales in the list. |
const char* icu::Locale::getBaseName | ( | ) | const |
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Useful constant for this country/region.
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Useful constant for this country/region.
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Useful constant for this country/region.
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Useful constant for this language.
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Common methods of getting the current default Locale.
Used for the presentation: menus, dialogs, etc. Generally set once when your applet or application is initialized, then never reset. (If you do reset the default locale, you probably want to reload your GUI, so that the change is reflected in your interface.)
More advanced programs will allow users to use different locales for different fields, e.g. in a spreadsheet.
Note that the initial setting will match the host system.
UnicodeString& icu::Locale::getDisplayCountry | ( | UnicodeString & | dispCountry | ) | const |
Fills in "dispCountry" with the name of this locale's country in a format suitable for user display in the default locale.
For example, if the locale's country code is "FR" and the default locale's language code is "en", this function would set dispCountry to "France".
dispCountry | Receives the country's display name. |
UnicodeString& icu::Locale::getDisplayCountry | ( | const Locale & | displayLocale, |
UnicodeString & | dispCountry | ||
) | const |
Fills in "dispCountry" with the name of this locale's country in a format suitable for user display in the locale specified by "displayLocale".
For example, if the locale's country code is "US" and displayLocale's language code is "fr", this function would set dispCountry to "États-Unis".
displayLocale | Specifies the locale to be used to display the name. In other words, if the locale's country code is "US", passing Locale::getFrench() for displayLocale would result in "États-Unis", while passing Locale::getGerman() for displayLocale would result in "Vereinigte Staaten". |
dispCountry | Receives the country's display name. |
UnicodeString& icu::Locale::getDisplayLanguage | ( | UnicodeString & | dispLang | ) | const |
Fills in "dispLang" with the name of this locale's language in a format suitable for user display in the default locale.
For example, if the locale's language code is "fr" and the default locale's language code is "en", this function would set dispLang to "French".
dispLang | Receives the language's display name. |
UnicodeString& icu::Locale::getDisplayLanguage | ( | const Locale & | displayLocale, |
UnicodeString & | dispLang | ||
) | const |
Fills in "dispLang" with the name of this locale's language in a format suitable for user display in the locale specified by "displayLocale".
For example, if the locale's language code is "en" and displayLocale's language code is "fr", this function would set dispLang to "Anglais".
displayLocale | Specifies the locale to be used to display the name. In other words, if the locale's language code is "en", passing Locale::getFrench() for displayLocale would result in "Anglais", while passing Locale::getGerman() for displayLocale would result in "Englisch". |
dispLang | Receives the language's display name. |
UnicodeString& icu::Locale::getDisplayName | ( | UnicodeString & | name | ) | const |
Fills in "name" with the name of this locale in a format suitable for user display in the default locale.
This function uses getDisplayLanguage(), getDisplayCountry(), and getDisplayVariant() to do its work, and outputs the display name in the format "language (country[,variant])". For example, if the default locale is en_US, then fr_FR's display name would be "French (France)", and es_MX_Traditional's display name would be "Spanish (Mexico,Traditional)".
name | Receives the locale's display name. |
UnicodeString& icu::Locale::getDisplayName | ( | const Locale & | displayLocale, |
UnicodeString & | name | ||
) | const |
Fills in "name" with the name of this locale in a format suitable for user display in the locale specified by "displayLocale".
This function uses getDisplayLanguage(), getDisplayCountry(), and getDisplayVariant() to do its work, and outputs the display name in the format "language (country[,variant])". For example, if displayLocale is fr_FR, then en_US's display name would be "Anglais (États-Unis)", and no_NO_NY's display name would be "norvégien (Norvège,NY)".
displayLocale | Specifies the locale to be used to display the name. |
name | Receives the locale's display name. |
UnicodeString& icu::Locale::getDisplayScript | ( | UnicodeString & | dispScript | ) | const |
Fills in "dispScript" with the name of this locale's script in a format suitable for user display in the default locale.
For example, if the locale's script code is "LATN" and the default locale's language code is "en", this function would set dispScript to "Latin".
dispScript | Receives the scripts's display name. |
UnicodeString& icu::Locale::getDisplayScript | ( | const Locale & | displayLocale, |
UnicodeString & | dispScript | ||
) | const |
Fills in "dispScript" with the name of this locale's country in a format suitable for user display in the locale specified by "displayLocale".
For example, if the locale's script code is "LATN" and displayLocale's language code is "en", this function would set dispScript to "Latin".
displayLocale | Specifies the locale to be used to display the name. In other words, if the locale's script code is "LATN", passing Locale::getFrench() for displayLocale would result in "", while passing Locale::getGerman() for displayLocale would result in "". |
dispScript | Receives the scripts's display name. |
UnicodeString& icu::Locale::getDisplayVariant | ( | UnicodeString & | dispVar | ) | const |
Fills in "dispVar" with the name of this locale's variant code in a format suitable for user display in the default locale.
dispVar | Receives the variant's name. |
UnicodeString& icu::Locale::getDisplayVariant | ( | const Locale & | displayLocale, |
UnicodeString & | dispVar | ||
) | const |
Fills in "dispVar" with the name of this locale's variant code in a format suitable for user display in the locale specified by "displayLocale".
displayLocale | Specifies the locale to be used to display the name. |
dispVar | Receives the variant's display name. |
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ICU "poor man's RTTI", returns a UClassID for the actual class.
Reimplemented from icu::UObject.
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Useful constant for this language.
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Useful constant for this country/region.
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Useful constant for this language.
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Useful constant for this language.
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Useful constant for this country/region.
const char* icu::Locale::getISO3Country | ( | ) | const |
Fills in "name" with the locale's three-letter ISO-3166 country code.
const char* icu::Locale::getISO3Language | ( | ) | const |
returns the locale's three-letter language code, as specified in ISO draft standard ISO-639-2.
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Gets a list of all available 2-letter country codes defined in ISO 3166.
This is a pointer to an array of pointers to arrays of char. All of these pointers are owned by ICU– do not delete them, and do not write through them. The array is terminated with a null pointer.
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Gets a list of all available language codes defined in ISO 639.
This is a pointer to an array of pointers to arrays of char. All of these pointers are owned by ICU– do not delete them, and do not write through them. The array is terminated with a null pointer.
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Useful constant for this language.
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Useful constant for this country/region.
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Useful constant for this country/region.
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Useful constant for this language.
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Gets the set of keywords for this Locale.
A wrapper to call createKeywords() and write the resulting keywords as standard strings (or compatible objects) into any kind of container that can be written to by an STL style output iterator.
iterator | an STL style output iterator to write the keywords to. |
status | error information if creating set of keywords failed. |
Definition at line 1121 of file locid.h.
References U_FAILURE.
int32_t icu::Locale::getKeywordValue | ( | const char * | keywordName, |
char * | buffer, | ||
int32_t | bufferCapacity, | ||
UErrorCode & | status | ||
) | const |
Gets the value for a keyword.
This uses legacy keyword=value pairs, like "collation=phonebook".
ICU4C doesn't do automatic conversion between legacy and Unicode keywords and values in getters and setters (as opposed to ICU4J).
keywordName | name of the keyword for which we want the value. Case insensitive. |
buffer | The buffer to receive the keyword value. |
bufferCapacity | The capacity of receiving buffer |
status | Returns any error information while performing this operation. |
void icu::Locale::getKeywordValue | ( | StringPiece | keywordName, |
ByteSink & | sink, | ||
UErrorCode & | status | ||
) | const |
Gets the value for a keyword.
This uses legacy keyword=value pairs, like "collation=phonebook".
ICU4C doesn't do automatic conversion between legacy and Unicode keywords and values in getters and setters (as opposed to ICU4J).
keywordName | name of the keyword for which we want the value. |
sink | the sink to receive the keyword value. |
status | error information if getting the value failed. |
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Gets the value for a keyword.
This uses legacy keyword=value pairs, like "collation=phonebook".
ICU4C doesn't do automatic conversion between legacy and Unicode keywords and values in getters and setters (as opposed to ICU4J).
keywordName | name of the keyword for which we want the value. |
status | error information if getting the value failed. |
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Useful constant for this country/region.
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Useful constant for this language.
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uint32_t icu::Locale::getLCID | ( | void | ) | const |
Returns the Windows LCID value corresponding to this locale.
This value is stored in the resource data for the locale as a one-to-four-digit hexadecimal number. If the resource is missing, in the wrong format, or there is no Windows LCID value that corresponds to this locale, returns 0.
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Returns the programmatic name of the entire locale, with the language, country and variant separated by underbars.
If a field is missing, up to two leading underbars will occur. Example: "en", "de_DE", "en_US_WIN", "de__POSIX", "fr__MAC", "__MAC", "_MT", "_FR_EURO"
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Useful constant for this country/region.
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Useful constant for the Root locale.
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Returns the locale's ISO-15924 abbreviation script code.
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Useful constant for this language.
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ICU "poor man's RTTI", returns a UClassID for this class.
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Useful constant for this country/region.
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Useful constant for this language.
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Useful constant for this country/region.
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Gets the set of Unicode keywords for this Locale.
A wrapper to call createUnicodeKeywords() and write the resulting keywords as standard strings (or compatible objects) into any kind of container that can be written to by an STL style output iterator.
iterator | an STL style output iterator to write the keywords to. |
status | error information if creating set of keywords failed. |
Definition at line 1138 of file locid.h.
References U_FAILURE.
void icu::Locale::getUnicodeKeywordValue | ( | StringPiece | keywordName, |
ByteSink & | sink, | ||
UErrorCode & | status | ||
) | const |
Gets the Unicode value for a Unicode keyword.
This uses Unicode key-value pairs, like "co-phonebk".
ICU4C doesn't do automatic conversion between legacy and Unicode keywords and values in getters and setters (as opposed to ICU4J).
keywordName | name of the keyword for which we want the value. |
sink | the sink to receive the keyword value. |
status | error information if getting the value failed. |
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Gets the Unicode value for a Unicode keyword.
This uses Unicode key-value pairs, like "co-phonebk".
ICU4C doesn't do automatic conversion between legacy and Unicode keywords and values in getters and setters (as opposed to ICU4J).
keywordName | name of the keyword for which we want the value. |
status | error information if getting the value failed. |
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Useful constant for this country/region.
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int32_t icu::Locale::hashCode | ( | void | ) | const |
Generates a hash code for the locale.
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Gets the bogus state.
Locale object can be bogus if it doesn't exist
Definition at line 1175 of file locid.h.
References U_NAMESPACE_END.
UBool icu::Locale::isRightToLeft | ( | ) | const |
Returns whether this locale's script is written right-to-left.
If there is no script subtag, then the likely script is used, see uloc_addLikelySubtags(). If no likely script is known, then FALSE is returned.
A script is right-to-left according to the CLDR script metadata which corresponds to whether the script's letters have Bidi_Class=R or AL.
Returns TRUE for "ar" and "en-Hebr", FALSE for "zh" and "fa-Cyrl".
void icu::Locale::minimizeSubtags | ( | UErrorCode & | status | ) |
Minimize the subtags for this Locale, per the algorithm described in the following CLDR technical report:
http://www.unicode.org/reports/tr35/#Likely_Subtags
If this Locale is already in the minimal form, or not valid, or there is no data available for minimization, the Locale will be unchanged.
Since the minimization algorithm relies on proper maximization, see the comments for addLikelySubtags for reasons why there might not be any data.
Examples:
"en_Latn_US" minimizes to "en"
"de_Latn_US" minimizes to "de"
"sr_Cyrl_RS" minimizes to "sr"
"zh_Hant_TW" minimizes to "zh_TW" (The region is preferred to the script, and minimizing to "zh" would imply "zh_Hans_CN".)
status | error information if maximizing this Locale failed. If this Locale is not well-formed, the error code is U_ILLEGAL_ARGUMENT_ERROR. |
Checks if two locale keys are not the same.
other | The locale key object to be compared with this. |
Definition at line 1072 of file locid.h.
References icu::operator==().
Move assignment operator; might leave source in bogus state.
This locale will have the same contents that the source locale had. The behavior is undefined if *this and the source are the same object.
other | The Locale object being moved in. |
Checks if two locale keys are the same.
other | The locale key object to be compared with this. |
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Sets the default.
Normally set once at the beginning of a process, then never reset. setDefault() only changes ICU's default locale ID, not the default locale ID of the runtime environment.
newLocale | Locale to set to. If NULL, set to the value obtained from the runtime environment. |
success | The error code. |
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Set this from a single POSIX style locale string.
void icu::Locale::setKeywordValue | ( | const char * | keywordName, |
const char * | keywordValue, | ||
UErrorCode & | status | ||
) |
Sets or removes the value for a keyword.
For removing all keywords, use getBaseName(), and construct a new Locale if it differs from getName().
This uses legacy keyword=value pairs, like "collation=phonebook".
ICU4C doesn't do automatic conversion between legacy and Unicode keywords and values in getters and setters (as opposed to ICU4J).
keywordName | name of the keyword to be set. Case insensitive. |
keywordValue | value of the keyword to be set. If 0-length or NULL, will result in the keyword being removed. No error is given if that keyword does not exist. |
status | Returns any error information while performing this operation. |
void icu::Locale::setKeywordValue | ( | StringPiece | keywordName, |
StringPiece | keywordValue, | ||
UErrorCode & | status | ||
) |
Sets or removes the value for a keyword.
For removing all keywords, use getBaseName(), and construct a new Locale if it differs from getName().
This uses legacy keyword=value pairs, like "collation=phonebook".
ICU4C doesn't do automatic conversion between legacy and Unicode keywords and values in getters and setters (as opposed to ICU4J).
keywordName | name of the keyword to be set. |
keywordValue | value of the keyword to be set. If 0-length or NULL, will result in the keyword being removed. No error is given if that keyword does not exist. |
status | Returns any error information while performing this operation. |
void icu::Locale::setToBogus | ( | ) |
Sets the locale to bogus A bogus locale represents a non-existing locale associated with services that can be instantiated from non-locale data in addition to locale (for example, collation can be instantiated from a locale and from a rule set).
void icu::Locale::setUnicodeKeywordValue | ( | StringPiece | keywordName, |
StringPiece | keywordValue, | ||
UErrorCode & | status | ||
) |
Sets or removes the Unicode value for a Unicode keyword.
For removing all keywords, use getBaseName(), and construct a new Locale if it differs from getName().
This uses Unicode key-value pairs, like "co-phonebk".
ICU4C doesn't do automatic conversion between legacy and Unicode keywords and values in getters and setters (as opposed to ICU4J).
keywordName | name of the keyword to be set. |
keywordValue | value of the keyword to be set. If 0-length or NULL, will result in the keyword being removed. No error is given if that keyword does not exist. |
status | Returns any error information while performing this operation. |
void icu::Locale::toLanguageTag | ( | ByteSink & | sink, |
UErrorCode & | status | ||
) | const |
Returns a well-formed language tag for this Locale.
Note: Any locale fields which do not satisfy the BCP47 syntax requirement will be silently omitted from the result.
If this function fails, partial output may have been written to the sink.
sink | the output sink receiving the BCP47 language tag for this Locale. |
status | error information if creating the language tag failed. |
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Returns a well-formed language tag for this Locale.
Note: Any locale fields which do not satisfy the BCP47 syntax requirement will be silently omitted from the result.
status | error information if creating the language tag failed. |
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A friend to allow the default locale to be set by either the C or C++ API.