public final class SceneAntialiasing extends Object
SceneAntialiasing
class specifies the level of
anti-aliasing desired. Scene anti-aliasing is primarily used when rendering
3D primitives, which are otherwise rendered aliased.
SceneAntialiasing
is unrelated to
Shape.setSmooth
. Unlike
Shape.setSmooth
, SceneAntialiasing
affects
the smoothness of the entire rendered scene whereas
Shape.setSmooth
is a rendering hint that applies to
an individual 2D Shape.
Note: In order for SceneAntialiasing
to have an affect, the underlying
system must support:
ConditionalFeature.SCENE3D
and anti-aliasing.
Modifier and Type | Field and Description |
---|---|
static SceneAntialiasing |
BALANCED
Enables anti-aliasing optimizing for a balance of quality and performance
|
static SceneAntialiasing |
DISABLED
Disables anti-aliasing
|
public static final SceneAntialiasing DISABLED
public static final SceneAntialiasing BALANCED
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