This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.
The SIMD.Float32x4 data type is a 128-bit vector divided into 4 lanes storing single precision floating point values.
 
Figure 1: SIMD.Float32x4 in a 128-bit SIMD register.
Syntax
SIMD.Float32x4(x, y, z, w);
Parameters
The input values are specified in double precision floating and are converted to single precision floating point values before being stored.
- xOptional
- A double specifying the value of the first lane. Defaults to NaN.
- yOptional
- A double specifying the value of the second lane. Defaults to NaN.
- zOptional
- A double specifying the value of the third lane. Defaults to NaN.
- wOptional
- A double specifying the value of the fourth lane. Defaults to NaN.
Constructor functions
In addition to the simple creator functions, the SIMD API provides the following constructor function. Note that you can also convert from another SIMD data type to Float32x4.
- SIMD.Float32x4.splat()
- Creates an Float32x4 with all lanes set to a given value.
Note: SIMD types don't work with new, as SIMD values are no "boxed" objects (comparable to String(s) vs. new String(s), which creates a String object).
var v = new SIMD.Float32x4(0, 1, 2, 3); // TypeError: SIMD.Float32x4 is not a constructor var w = new SIMD.Float32x4.splat(3); // TypeError: SIMD.Float32x4.splat is not a constructor
Instead, you just write:
var v = SIMD.Float32x4(0, 1, 2, 3); var w = SIMD.Float32x4.splat(3);
Operations
To actually do something with SIMD types, SIMD operations are needed that work on SIMD data types.
Checking SIMD types
- SIMD.Float32x4.check()
- Returns a new Float32x4 if the parameter is a valid Float32x4 data type. Throws a TypeErrorotherwise.
Accessing and mutating lanes
- SIMD.Float32x4.extractLane()
- Returns the value of the given lane.
- SIMD.Float32x4.replaceLane()
- Returns a new Float32x4 with the given lane value replaced.
Loading from and storing into typed arrays
- SIMD.Float32x4.load()
 - SIMD.Float32x4.load1()
 - SIMD.Float32x4.load2()
 - SIMD.Float32x4.load3()
- Returns a new Float32x4 with the lane values loaded from a typed array.
- SIMD.Float32x4.store()
- SIMD.Float32x4.store1()
- SIMD.Float32x4.store2()
- SIMD.Float32x4.store3()
- Stores an Float32x4 into a typed array.
Arithmetic operations
- SIMD.Float32x4.abs()
- Returns a new Float32x4 with the absolute lane values.
- SIMD.Float32x4.add()
- Returns a new Float32x4 with the lane values added (a + b).
- SIMD.Float32x4.div()
- Returns a new Float32x4 with the lane values divided (a / b).
- SIMD.Float32x4.mul()
- Returns a new Float32x4 with the lane values multiplied (a * b).
- SIMD.Float32x4.neg()
- Returns a new Float32x4 with the negated lane values.
- SIMD.Float32x4.reciprocalApproximation()
- Returns a new Float32x4 with an approximation of the reciprocal lane values.
- SIMD.Float32x4.reciprocalSqrtApproximation()
- Returns a new Float32x4 with an approximation of the reciprocal square root lane values.
- SIMD.Float32x4.sub()
- Returns a new Float32x4 with the lane values subtracted (a - b).
- SIMD.Float32x4.sqrt()
- Returns a new Float32x4 with the square root of the lane values.
Shuffling and swizzling
- SIMD.Float32x4.shuffle()
- Returns a new Float32x4 with the lane values shuffled.
- SIMD.Float32x4.swizzle()
- Returns a new Float32x4 with the lane values swizzled.
Min and max values
- SIMD.Float32x4.max()
- Returns a new Float32x4 with the maximum of the lane values.
- SIMD.Float32x4.maxNum()
- Returns a new Float32x4 with the maximum of the lane values, preferring numbers over NaN.
- SIMD.Float32x4.min()
- Returns a new Float32x4 with the minimum of the lane values.
- SIMD.Float32x4.minNum()
- Returns a new Float32x4 with the minimum of the lane values, preferring numbers over NaN.
Selections
- SIMD.Float32x4.select()
- Returns a new Float32x4 with the lane values being a mix of the lanes depending on the selector mask.
Comparisons
- SIMD.Float32x4.equal()
- Returns a selection mask depending on a == b.
- SIMD.Float32x4.notEqual()
- Returns a selection mask depending on a != b.
- SIMD.Float32x4.lessThan()
- Returns a selection mask depending on a < b.
- SIMD.Float32x4.lessThanOrEqual()
- Returns a selection mask depending on a <= b.
- SIMD.Float32x4.greaterThan()
- Returns a selection mask depending on a > b.
- SIMD.Float32x4.greaterThanOrEqual()
- Returns a selection mask depending on a >= b.
Data conversions
- SIMD.Float32x4.fromFloat64x2Bits()
- Creates a new Float32x4 data type with a bit-wise copy from a Float64x2.
- SIMD.Float32x4.fromInt32x4()
- Creates a new Float32x4 data type with a Float conversion from an Int32x4.
- SIMD.Float32x4.fromInt32x4Bits()
- Creates a new Float32x4 data type with a bit-wise copy from an Int32x4.
- SIMD.Float32x4.fromInt16x8Bits()
- Creates a new Float32x4 data type with a bit-wise copy from an Int16x8.
- SIMD.Float32x4.fromInt8x16Bits()
- Creates a new Float32x4 data type with a bit-wise copy from an Int8x16.
- SIMD.Float32x4.fromUint32x4()
- Creates a new Float32x4 data type with a Float conversion from a Uint32x4.
- SIMD.Float32x4.fromUint32x4Bits()
- Creates a new Float32x4 data type with a bit-wise copy from a Uint32x4.
- SIMD.Float32x4.fromUint16x8Bits()
- Creates a new Float32x4 data type with a bit-wise copy from a Uint16x8.
- SIMD.Float32x4.fromUint8x16Bits()
- Creates a new Float32x4 data type with a bit-wise copy from a Uint8x16.
SIMD prototype
The following methods and properties are installed on the SIMD.Float32x4.prototype.
- SIMD.Float32x4.prototype.constructor
- Specifies the function that creates a SIMD object's prototype.
- SIMD.Float32x4.prototype.toLocaleString()
- Returns a localized string representing the SIMD type and its elements. Overrides the Object.prototype.toLocaleString()method.
- SIMD.Float32x4.prototype.toString()
- Returns a string representing the SIMD type and its elements. Overrides the Object.prototype.toString()method.
- SIMD.Float32x4.prototype.valueOf()
- Returns the primitive value of a SIMD object.
- SIMD.Float32x4.prototype.toSource()
- Returns a string representing the source code of the object. Overrides the Object.prototype.toSource()method.
Examples
SIMD.Float32x4(1, 2, 3, 4); // Float32x4[1, 2, 3, 4] SIMD.Float32x4(1, 2); // Float32x4[1, 2, NaN, NaN] SIMD.Float32x4(); // Float32x4[NaN, NaN, NaN, NaN]
Specifications
| Specification | Status | Comment | 
|---|---|---|
| SIMD The definition of 'Float32x4' in that specification. | Draft | Initial definition. | 
Browser compatibility
| Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari | 
|---|---|---|---|---|---|---|
| Basic support | No support | Nightly build | Nightly build | No support | No support | No support | 
| Feature | Android | Chrome for Android | Edge | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile | 
|---|---|---|---|---|---|---|---|
| Basic support | No support | No support | Nightly build | Nightly build | No support | No support | No support |