The MediaStream Recording API, sometimes simply referred to as the Media Recording API or the MediaRecorder API, is closely affiliated with the Media Capture and Streams API and the WebRTC API. The MediaStream Recording API makes it possible to capture the data generated by a MediaStream
or HTMLMediaElement
object for analysis, processing, or saving to disk. It's also surprisingly easy to work with.
Basic concepts
The MediaStream Recording API is comprised of a single interface, MediaRecorder
, which does all the work of taking the data from a MediaStream
and delivering it to you for processing. The data is delivered by a series of dataavailable
events, already in the format you specify when creating the MediaRecorder
. The process of recording a stream is simple:
- Set up a
MediaStream
orHTMLMediaElement
(in the form of an<audio>
or<video>
element) to serve as the source of the media data. - Set
MediaRecorder.ondataavailable
to an event handler for thedataavailable
event; this will be called whenever data is available for you. - Create a
MediaRecorder
object, specifying the source stream and any desired options (such as the container's MIME type or the desired bit rates of its tracks. - Once the source media is playing and you've reached the point where you're ready to record video, call
MediaRecorder.start()
to begin recording. - Your
dataavailable
event handler gets called every time there's data ready for you to do with as you will; the event has adata
attribute whose value is aBlob
that contains the media data. You can force adataavailable
event to occur, thereby delivering the latest sound to you so you can filter it, save it, or whatever. - Recording stops automatically when the source media stops playing.
- You can stop recording at any time by calling
MediaRecorder.stop()
.
You can also use the properties of the MediaRecorder object to determine the state of the recording process, and its pause()
and resume()
methods to pause and resume recording of the source media.
If you need or want to check to see if a specific MIME type is supported, that's possible as well. Just call MediaRecorder.isTypeSupported()
.
To learn more about using the MediaStream Recording API, see Using the MediaStream Recording API, which shows how to use the API to record audio clips. A second article, Recording a media element, describes how to receive a stream from an <audio>
or <video>
element and use the captured stream (in this case, recording it and saving it to a local disk).
Reference
Specifications
Specification | Status | Comment |
---|---|---|
MediaStream Recording | Working Draft | Initial definition |
Browser compatibility
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Microsoft Edge | Opera | Safari (WebKit) |
---|---|---|---|---|---|---|
Basic support | 47.0 | 25.0 (25.0) | No support | ? | No support | No support |
Feature | Android | Android Webview | Firefox Mobile (Gecko) | Firefox OS | IE Phone | Opera Mobile | Safari Mobile | Chrome for Android |
---|---|---|---|---|---|---|---|---|
Basic support | No support | 47.0 | 25.0 (25.0) | 1.3[1] | No support | No support | No support | 47.0 |
[1] The initial Firefox OS implementation only supported audio recording.
[2] To use MediaRecorder
in Chrome 47 and 48, enable experimental Web Platform features from the chrome://flags
page.
[3] Audio recording works in Chrome 49 and above; Chrome 47 and 48 only support video recording.
See also
- Using the MediaStream Recording API
- Recording a media element
- simpl.info MediaStream Recording demo, by Sam Dutton
navigator.mediaDevices.getUserMedia()
- HTML5’s Media Recorder API in Action on Chrome and Firefox
- TutorRoom: HTML5 video capture/playback/download using getUserMedia and the MediaRecorder API (source on GitHub)
- FingerSpell: Sign Language Fingerspelling practice using getUserMedia and the MediaRecorder API to create and download recordings, MediaRecorder API supported desktop browsers only (source on GitHub)
- Simple video recording demo
- Advanced media stream recorder sample
- OpenLang: HTML5 video language lab web application using MediaDevices and the MediaStream Recording API for video recording (source on GitHub)