This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.
The GamepadPose
interface of the Gamepad API represents the pose of a WebVR controller at a given timestamp (which includes orientation, position, velocity, and acceleration information.)
This interface is accessible through the Gamepad.pose
property.
Properties
GamepadPose.hasOrientation
Read only- Returns a boolean indicating whether the gamepad is capable of returning orientation information (
true
) or not (false
). GamepadPose.hasPosition
Read only- Returns a boolean indicating whether the gamepad is capable of returning position information (
true
) or not (false
). GamepadPose.position
Read only- Returns the position of the
Gamepad
as a 3D vector. GamepadPose.linearVelocity
Read only- Returns the linear velocity of the
Gamepad
, in meters per second. GamepadPose.linearAcceleration
Read only- Returns the linear acceleration of the
Gamepad
, in meters per second per second. GamepadPose.orientation
Read only- Returns the orientation of the
Gamepad
, as a quarternion value. GamepadPose.angularVelocity
Read only- Returns the angular velocity of the
Gamepad
, in radians per second. GamepadPose.angularAcceleration
Read only- Returns the angular acceleration of the
Gamepad
, in meters per second per second.
Examples
TBD.
Specifications
Specification | Status | Comment |
---|---|---|
Unknown The definition of 'GamepadPose' in that specification. |
Unknown | Initial definition |
Browser compatibility
TBD.
See also
Document Tags and Contributors
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Contributors to this page:
chrisdavidmills
Last updated by:
chrisdavidmills,