The GamepadEvent.gamepad property of the GamepadEvent interface returns a Gamepad object, providing access to the associated gamepad data for fired gamepadconnected and gamepaddisconnected events.
Note: These events are not fired in Chrome, only Firefox. In Chrome you have to use Navigator.getGamepads to access Gamepad objects.
Syntax
readonly attribute Gamepad gamepad;
Example
The gamepad property being called on a fired Window.gamepadconnected event.
window.addEventListener("gamepadconnected", function(e) {
console.log("Gamepad connected at index %d: %s. %d buttons, %d axes.",
e.gamepad.index, e.gamepad.id,
e.gamepad.buttons.length, e.gamepad.axes.length);
});
Value
A Gamepad object.
Specifications
| Specification | Status | Comment |
|---|---|---|
| Gamepad The definition of 'GamepadEvent.gamepad' in that specification. |
Working Draft | Initial definition |
Browser compatibility
| Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
|---|---|---|---|---|---|---|
| General support | 21.0 webkit 35.0 |
(Yes) | 29.0 (29.0) | No support | 15.0 webkit 22.0 |
No support |
| Feature | Android | Edge | Firefox Mobile (Gecko) | IE Phone | Opera Mobile | Safari Mobile |
|---|---|---|---|---|---|---|
| General support | No support | (Yes) | 32.0 (32.0) | No support | No support | No support |