@Namespace(value="cv::videostab") @NoOffset @Properties(inherit=opencv_videostab.class) public class ConsistentMosaicInpainter extends InpainterBase
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter
Constructor and Description |
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ConsistentMosaicInpainter() |
ConsistentMosaicInpainter(long size)
Native array allocator.
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ConsistentMosaicInpainter(Pointer p)
Pointer cast constructor.
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Modifier and Type | Method and Description |
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void |
inpaint(int idx,
Mat frame,
Mat mask) |
ConsistentMosaicInpainter |
position(long position) |
void |
setStdevThresh(float val) |
float |
stdevThresh() |
frames, motionModel, motions, radius, setFrames, setMotionModel, setMotions, setRadius, setStabilizationMotions, setStabilizedFrames, stabilizationMotions, stabilizedFrames
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, hashCode, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetof, parseBytes, physicalBytes, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, toString, totalBytes, totalPhysicalBytes, withDeallocator, zero
public ConsistentMosaicInpainter(Pointer p)
Pointer.Pointer(Pointer)
.public ConsistentMosaicInpainter(long size)
Pointer.position(long)
.public ConsistentMosaicInpainter()
public ConsistentMosaicInpainter position(long position)
public void setStdevThresh(float val)
public float stdevThresh()
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