@Namespace(value="cv::detail") @NoOffset @Properties(inherit=opencv_stitching.class) public class FeatherBlender extends Blender
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter
FEATHER, MULTI_BAND, NO
Constructor and Description |
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FeatherBlender() |
FeatherBlender(float sharpness) |
FeatherBlender(Pointer p)
Pointer cast constructor.
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Modifier and Type | Method and Description |
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void |
blend(GpuMat dst,
GpuMat dst_mask) |
void |
blend(Mat dst,
Mat dst_mask)
\brief Blends and returns the final pano.
|
void |
blend(UMat dst,
UMat dst_mask) |
Rect |
createWeightMaps(UMatVector masks,
PointVector corners,
UMatVector weight_maps)
Creates weight maps for fixed set of source images by their masks and top-left corners.
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void |
feed(GpuMat img,
GpuMat mask,
Point tl) |
void |
feed(Mat img,
Mat mask,
Point tl)
\brief Processes the image.
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void |
feed(UMat img,
UMat mask,
Point tl) |
void |
prepare(Rect dst_roi)
\overload
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void |
setSharpness(float val) |
float |
sharpness() |
createDefault, createDefault, position, prepare
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, hashCode, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetof, parseBytes, physicalBytes, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, toString, totalBytes, totalPhysicalBytes, withDeallocator, zero
public FeatherBlender(Pointer p)
Pointer.Pointer(Pointer)
.public FeatherBlender(float sharpness)
public FeatherBlender()
public float sharpness()
public void setSharpness(float val)
public void feed(@ByVal Mat img, @ByVal Mat mask, @ByVal Point tl)
Blender
public void blend(@ByVal Mat dst, @ByVal Mat dst_mask)
Blender
@ByVal public Rect createWeightMaps(@Const @ByRef UMatVector masks, @Const @ByRef PointVector corners, @ByRef UMatVector weight_maps)
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