public static class FacemarkAAM.Model extends Pointer
Modifier and Type | Class and Description |
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static class |
FacemarkAAM.Model.Texture |
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter
Constructor and Description |
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Model()
Default native constructor.
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Model(long size)
Native array allocator.
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Model(Pointer p)
Pointer cast constructor.
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Modifier and Type | Method and Description |
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FacemarkAAM.Model |
position(long position) |
Mat |
Q() |
FacemarkAAM.Model |
Q(Mat setter) |
Mat |
S()
the encoded shapes from training data
|
FacemarkAAM.Model |
S(Mat setter) |
Point2fVector |
s0()
the basic shape obtained from training dataset
|
FacemarkAAM.Model |
s0(Point2fVector setter) |
FloatPointer |
scales()
defines the scales considered to build the model
|
FacemarkAAM.Model |
scales(FloatPointer setter) |
FacemarkAAM.Model.Texture |
textures()
a container to holds the texture data for each scale of fitting
|
FacemarkAAM.Model |
textures(FacemarkAAM.Model.Texture setter) |
Point3iVector |
triangles()
each element contains 3 values, represent index of facemarks that construct one triangle (obtained using delaunay triangulation)
|
FacemarkAAM.Model |
triangles(Point3iVector setter) |
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, hashCode, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetof, parseBytes, physicalBytes, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, toString, totalBytes, totalPhysicalBytes, withDeallocator, zero
public Model()
public Model(long size)
Pointer.position(long)
.public Model(Pointer p)
Pointer.Pointer(Pointer)
.public FacemarkAAM.Model position(long position)
@StdVector public FloatPointer scales()
public FacemarkAAM.Model scales(FloatPointer setter)
@ByRef @Cast(value="std::vector<cv::Vec3i>*") public Point3iVector triangles()
public FacemarkAAM.Model triangles(Point3iVector setter)
@StdVector public FacemarkAAM.Model.Texture textures()
public FacemarkAAM.Model textures(FacemarkAAM.Model.Texture setter)
@ByRef public Point2fVector s0()
public FacemarkAAM.Model s0(Point2fVector setter)
public FacemarkAAM.Model S(Mat setter)
public FacemarkAAM.Model Q(Mat setter)
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