The functions in this section are used to launch or terminate the other processes.
Classes | |
struct | wxExecuteEnv |
This structure can optionally be passed to wxExecute() to specify additional options to use for the child process. More... | |
Enumerations | |
enum | { wxEXEC_ASYNC = 0, wxEXEC_SYNC = 1, wxEXEC_SHOW_CONSOLE = 2, wxEXEC_MAKE_GROUP_LEADER = 4, wxEXEC_NODISABLE = 8, wxEXEC_NOEVENTS = 16, wxEXEC_HIDE_CONSOLE = 32, wxEXEC_BLOCK = wxEXEC_SYNC | wxEXEC_NOEVENTS } |
Bit flags that can be used with wxExecute(). More... | |
Functions | |
void | wxExit () |
Exits application after calling wxApp::OnExit. More... | |
long | wxExecute (const wxString &command, int flags=wxEXEC_ASYNC, wxProcess *callback=NULL, const wxExecuteEnv *env=NULL) |
Executes another program in Unix or Windows. More... | |
long | wxExecute (char **argv, int flags=wxEXEC_ASYNC, wxProcess *callback=NULL, const wxExecuteEnv *env=NULL) |
This is an overloaded version of wxExecute(const wxString&,int,wxProcess*), please see its documentation for general information. More... | |
long | wxExecute (wchar_t **argv, int flags=wxEXEC_ASYNC, wxProcess *callback=NULL, const wxExecuteEnv *env=NULL) |
long | wxExecute (const wxString &command, wxArrayString &output, int flags=0, const wxExecuteEnv *env=NULL) |
This is an overloaded version of wxExecute(const wxString&,int,wxProcess*), please see its documentation for general information. More... | |
long | wxExecute (const wxString &command, wxArrayString &output, wxArrayString &errors, int flags=0, const wxExecuteEnv *env=NULL) |
This is an overloaded version of wxExecute(const wxString&,int,wxProcess*), please see its documentation for general information. More... | |
unsigned long | wxGetProcessId () |
Returns the number uniquely identifying the current process in the system. More... | |
int | wxKill (long pid, wxSignal sig=wxSIGTERM, wxKillError *rc=NULL, int flags=wxKILL_NOCHILDREN) |
Equivalent to the Unix kill function: send the given signal sig to the process with PID pid. More... | |
bool | wxShell (const wxString &command=wxEmptyString) |
Executes a command in an interactive shell window. More... | |
bool | wxShutdown (int flags=wxSHUTDOWN_POWEROFF) |
This function shuts down or reboots the computer depending on the value of the flags. More... | |
anonymous enum |
Bit flags that can be used with wxExecute().
Enumerator | |
---|---|
wxEXEC_ASYNC |
Execute the process asynchronously. Notice that, due to its value, this is the default. |
wxEXEC_SYNC |
Execute the process synchronously. |
wxEXEC_SHOW_CONSOLE |
Always show the child process console under MSW. The child console is hidden by default if the child IO is redirected, this flag allows to change this and show it nevertheless. This flag is ignored under the other platforms. |
wxEXEC_MAKE_GROUP_LEADER |
Make the new process a group leader. Under Unix, if the process is the group leader then passing wxKILL_CHILDREN to wxKill() kills all children as well as pid. Under MSW, applies only to console applications and is only supported under NT family (i.e. not under Windows 9x). It corresponds to the native |
wxEXEC_NODISABLE |
Don't disable the program UI while running the child synchronously. By default synchronous execution disables all program windows to avoid that the user interacts with the program while the child process is running, you can use this flag to prevent this from happening. This flag can only be used with wxEXEC_SYNC. |
wxEXEC_NOEVENTS |
Don't dispatch events while the child process is executed. By default, the event loop is run while waiting for synchronous execution to complete and this flag can be used to simply block the main process until the child process finishes This flag can only be used with wxEXEC_SYNC. |
wxEXEC_HIDE_CONSOLE |
Hide child process console under MSW. Under MSW, hide the console of the child process if it has one, even if its IO is not redirected. This flag is ignored under the other platforms. |
wxEXEC_BLOCK |
Convenient synonym for flags given system()-like behaviour. |
long wxExecute | ( | const wxString & | command, |
int | flags = wxEXEC_ASYNC , |
||
wxProcess * | callback = NULL , |
||
const wxExecuteEnv * | env = NULL |
||
) |
Executes another program in Unix or Windows.
In the overloaded versions of this function, if flags parameter contains wxEXEC_ASYNC
flag (the default), flow of control immediately returns. If it contains wxEXEC_SYNC
, the current application waits until the other program has terminated.
In the case of synchronous execution, the return value is the exit code of the process (which terminates by the moment the function returns) and will be -1 if the process couldn't be started and typically 0 if the process terminated successfully. Also, while waiting for the process to terminate, wxExecute() will call wxYield(). Because of this, by default this function disables all application windows to avoid unexpected reentrancies which could result from the users interaction with the program while the child process is running. If you are sure that it is safe to not disable the program windows, you may pass wxEXEC_NODISABLE
flag to prevent this automatic disabling from happening.
For asynchronous execution, however, the return value is the process id and zero value indicates that the command could not be executed. As an added complication, the return value of -1 in this case indicates that we didn't launch a new process, but connected to the running one (this can only happen when using DDE under Windows for command execution). In particular, in this case only, the calling code will not get the notification about process termination.
If callback isn't NULL and if execution is asynchronous, wxProcess::OnTerminate() will be called when the process finishes. Specifying this parameter also allows you to redirect the standard input and/or output of the process being launched by calling wxProcess::Redirect().
Under Windows, when launching a console process its console is shown by default but hidden if its IO is redirected. Both of these default behaviours may be overridden: if wxEXEC_HIDE_CONSOLE is specified, the console will never be shown. If wxEXEC_SHOW_CONSOLE is used, the console will be shown even if the child process IO is redirected. Neither of these flags affect non-console Windows applications or does anything under the other systems.
Under Unix the flag wxEXEC_MAKE_GROUP_LEADER
may be used to ensure that the new process is a group leader (this will create a new session if needed). Calling wxKill() passing wxKILL_CHILDREN will kill this process as well as all of its children (except those which have started their own session). Under MSW, this flag can be used with console processes only and corresponds to the native CREATE_NEW_PROCESS_GROUP
flag.
The wxEXEC_NOEVENTS
flag prevents processing of any events from taking place while the child process is running. It should be only used for very short-lived processes as otherwise the application windows risk becoming unresponsive from the users point of view. As this flag only makes sense with wxEXEC_SYNC
, wxEXEC_BLOCK
equal to the sum of both of these flags is provided as a convenience.
command | The command to execute and any parameters to pass to it as a single string, i.e. "emacs file.txt". |
flags | Must include either wxEXEC_ASYNC or wxEXEC_SYNC and can also include wxEXEC_SHOW_CONSOLE, wxEXEC_HIDE_CONSOLE, wxEXEC_MAKE_GROUP_LEADER (in either case) or wxEXEC_NODISABLE and wxEXEC_NOEVENTS or wxEXEC_BLOCK, which is equal to their combination, in wxEXEC_SYNC case. |
callback | An optional pointer to wxProcess. |
env | An optional pointer to additional parameters for the child process, such as its initial working directory and environment variables. This parameter is available in wxWidgets 2.9.2 and later only. |
Include file:
#include <wx/utils.h>
wxPerl Note: In wxPerl this function is called Wx::ExecuteCommand
.
long wxExecute | ( | char ** | argv, |
int | flags = wxEXEC_ASYNC , |
||
wxProcess * | callback = NULL , |
||
const wxExecuteEnv * | env = NULL |
||
) |
This is an overloaded version of wxExecute(const wxString&,int,wxProcess*), please see its documentation for general information.
This version takes an array of values: a command, any number of arguments, terminated by NULL.
argv | The command to execute should be the first element of this array, any additional ones are the command parameters and the array must be terminated with a NULL pointer. |
flags | Same as for wxExecute(const wxString&,int,wxProcess*) overload. |
callback | An optional pointer to wxProcess. |
env | An optional pointer to additional parameters for the child process, such as its initial working directory and environment variables. This parameter is available in wxWidgets 2.9.2 and later only. |
Include file:
#include <wx/utils.h>
wxPerl Note: In wxPerl this function is called Wx::ExecuteArgs
.
long wxExecute | ( | wchar_t ** | argv, |
int | flags = wxEXEC_ASYNC , |
||
wxProcess * | callback = NULL , |
||
const wxExecuteEnv * | env = NULL |
||
) |
long wxExecute | ( | const wxString & | command, |
wxArrayString & | output, | ||
int | flags = 0 , |
||
const wxExecuteEnv * | env = NULL |
||
) |
This is an overloaded version of wxExecute(const wxString&,int,wxProcess*), please see its documentation for general information.
This version can be used to execute a process (always synchronously, the contents of flags is or'd with wxEXEC_SYNC
) and capture its output in the array output.
command | The command to execute and any parameters to pass to it as a single string. |
output | The string array where the stdout of the executed process is saved. |
flags | Combination of flags to which wxEXEC_SYNC is always implicitly added. |
env | An optional pointer to additional parameters for the child process, such as its initial working directory and environment variables. This parameter is available in wxWidgets 2.9.2 and later only. |
Include file:
#include <wx/utils.h>
wxPerl Note: This function is called Wx::ExecuteStdout:
it only takes the command argument, and returns a 2-element list (status
, output
), where output
in an array reference.
long wxExecute | ( | const wxString & | command, |
wxArrayString & | output, | ||
wxArrayString & | errors, | ||
int | flags = 0 , |
||
const wxExecuteEnv * | env = NULL |
||
) |
This is an overloaded version of wxExecute(const wxString&,int,wxProcess*), please see its documentation for general information.
This version adds the possibility to additionally capture the messages from standard error output in the errors array. As with the above overload capturing standard output only, execution is always synchronous.
command | The command to execute and any parameters to pass to it as a single string. |
output | The string array where the stdout of the executed process is saved. |
errors | The string array where the stderr of the executed process is saved. |
flags | Combination of flags to which wxEXEC_SYNC is always implicitly added. |
env | An optional pointer to additional parameters for the child process, such as its initial working directory and environment variables. This parameter is available in wxWidgets 2.9.2 and later only. |
Include file:
#include <wx/utils.h>
wxPerl Note: This function is called Wx::ExecuteStdoutStderr:
it only takes the command argument, and returns a 3-element list (status
, output
, errors
), where output
and errors
are array references.
void wxExit | ( | ) |
Exits application after calling wxApp::OnExit.
Should only be used in an emergency: normally the top-level frame should be deleted (after deleting all other frames) to terminate the application. See wxCloseEvent and wxApp.
Include file:
#include <wx/app.h>
unsigned long wxGetProcessId | ( | ) |
Returns the number uniquely identifying the current process in the system.
If an error occurs, 0 is returned.
Include file:
#include <wx/utils.h>
int wxKill | ( | long | pid, |
wxSignal | sig = wxSIGTERM , |
||
wxKillError * | rc = NULL , |
||
int | flags = wxKILL_NOCHILDREN |
||
) |
Equivalent to the Unix kill function: send the given signal sig to the process with PID pid.
The valid signal values are:
wxSIGNONE
, wxSIGKILL
and wxSIGTERM
have the same meaning under both Unix and Windows but all the other signals are equivalent to wxSIGTERM
under Windows. Moreover, under Windows, wxSIGTERM
is implemented by posting a message to the application window, so it only works if the application does have windows. If it doesn't, as is notably always the case for the console applications, you need to use wxSIGKILL
to actually kill the process. Of course, this doesn't allow the process to shut down gracefully and so should be avoided if possible.
Returns 0 on success, -1 on failure. If the rc parameter is not NULL, it will be filled with a value from the wxKillError
enum:
The flags parameter can be wxKILL_NOCHILDREN (the default), or wxKILL_CHILDREN, in which case the child processes of this process will be killed too. Note that under Unix, for wxKILL_CHILDREN to work you should have created the process by passing wxEXEC_MAKE_GROUP_LEADER to wxExecute().
Include file:
#include <wx/utils.h>
bool wxShell | ( | const wxString & | command = wxEmptyString | ) |
Executes a command in an interactive shell window.
If no command is specified, then just the shell is spawned.
Include file:
#include <wx/utils.h>
bool wxShutdown | ( | int | flags = wxSHUTDOWN_POWEROFF | ) |
This function shuts down or reboots the computer depending on the value of the flags.
flags | One of wxSHUTDOWN_POWEROFF , wxSHUTDOWN_REBOOT or wxSHUTDOWN_LOGOFF (currently implemented only for MSW) possibly combined with wxSHUTDOWN_FORCE which forces shutdown under MSW by forcefully terminating all the applications. As doing this can result in a data loss, this flag shouldn't be used unless really necessary. |
Include file:
#include <wx/utils.h>