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|   | wxSocketServer (const wxSockAddress &address, wxSocketFlags flags=wxSOCKET_NONE) | 
|   | Constructs a new server and tries to bind to the specified address.  More...
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| virtual  | ~wxSocketServer () | 
|   | Destructor (it doesn't close the accepted connections).  More...
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| wxSocketBase *  | Accept (bool wait=true) | 
|   | Accepts an incoming connection request, and creates a new wxSocketBase object which represents the server-side of the connection.  More...
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| bool  | AcceptWith (wxSocketBase &socket, bool wait=true) | 
|   | Accept an incoming connection using the specified socket object.  More...
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| bool  | WaitForAccept (long seconds=-1, long millisecond=0) | 
|   | Wait for an incoming connection.  More...
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| bool  | Error () const  | 
|   | Returns true if an error occurred in the last IO operation.  More...
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| virtual bool  | GetLocal (wxSockAddress &addr) const  | 
|   | Return the local address of the socket.  More...
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| virtual bool  | GetPeer (wxSockAddress &addr) const  | 
|   | Return the peer address field of the socket.  More...
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| long  | GetTimeout () const  | 
|   | Return the socket timeout in seconds.  More...
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| bool  | IsConnected () const  | 
|   | Returns true if the socket is connected.  More...
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| bool  | IsData () | 
|   | Check if the socket can be currently read or written.  More...
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| bool  | IsDisconnected () const  | 
|   | Returns true if the socket is not connected.  More...
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| bool  | IsOk () const  | 
|   | Returns true if the socket is initialized and ready and false in other cases.  More...
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| wxUint32  | LastCount () const  | 
|   | Returns the number of bytes read or written by the last IO call.  More...
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| wxUint32  | LastReadCount () const  | 
|   | Returns the number of bytes read by the last Read() or ReadMsg() call (receive direction only).  More...
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| wxUint32  | LastWriteCount () const  | 
|   | Returns the number of bytes written by the last Write() or WriteMsg() call (transmit direction only).  More...
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| wxSocketError  | LastError () const  | 
|   | Returns the last wxSocket error.  More...
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| void  | RestoreState () | 
|   | Restore the previous state of the socket, as saved with SaveState().  More...
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| void  | SaveState () | 
|   | Save the current state of the socket in a stack.  More...
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| virtual bool  | Close () | 
|   | Shut down the socket, disabling further transmission and reception of data and disable events for the socket and frees the associated system resources.  More...
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| void  | ShutdownOutput () | 
|   | Shuts down the writing end of the socket.  More...
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| wxSocketBase &  | Discard () | 
|   | Delete all bytes in the incoming queue.  More...
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| wxSocketFlags  | GetFlags () const  | 
|   | Returns current IO flags, as set with SetFlags()  More...
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| void  | InterruptWait () | 
|   | Use this function to interrupt any wait operation currently in progress.  More...
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| wxSocketBase &  | Peek (void *buffer, wxUint32 nbytes) | 
|   | Peek into the socket by copying the next bytes which would be read by Read() into the provided buffer.  More...
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| wxSocketBase &  | Read (void *buffer, wxUint32 nbytes) | 
|   | Read up to the given number of bytes from the socket.  More...
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| wxSocketBase &  | ReadMsg (void *buffer, wxUint32 nbytes) | 
|   | Receive a message sent by WriteMsg().  More...
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| void  | SetFlags (wxSocketFlags flags) | 
|   | Use SetFlags to customize IO operation for this socket.  More...
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| virtual bool  | SetLocal (const wxIPV4address &local) | 
|   | Set the local address and port to use.  More...
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| void  | SetTimeout (long seconds) | 
|   | Set the default socket timeout in seconds.  More...
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| wxSocketBase &  | Unread (const void *buffer, wxUint32 nbytes) | 
|   | Put the specified data into the input queue.  More...
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| bool  | Wait (long seconds=-1, long millisecond=0) | 
|   | Wait for any socket event.  More...
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| bool  | WaitForLost (long seconds=-1, long millisecond=0) | 
|   | Wait until the connection is lost.  More...
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| bool  | WaitForRead (long seconds=-1, long millisecond=0) | 
|   | Wait until the socket is readable.  More...
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| bool  | WaitForWrite (long seconds=-1, long millisecond=0) | 
|   | Wait until the socket becomes writable.  More...
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| wxSocketBase &  | Write (const void *buffer, wxUint32 nbytes) | 
|   | Write up to the given number of bytes to the socket.  More...
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| wxSocketBase &  | WriteMsg (const void *buffer, wxUint32 nbytes) | 
|   | Sends a buffer which can be read using ReadMsg().  More...
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| void *  | GetClientData () const  | 
|   | Returns a pointer of the client data for this socket, as set with SetClientData()  More...
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| void  | Notify (bool notify) | 
|   | According to the notify value, this function enables or disables socket events.  More...
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| void  | SetClientData (void *data) | 
|   | Sets user-supplied client data for this socket.  More...
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| void  | SetEventHandler (wxEvtHandler &handler, int id=-1) | 
|   | Sets an event handler to be called when a socket event occurs.  More...
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| void  | SetNotify (wxSocketEventFlags flags) | 
|   | Specifies which socket events are to be sent to the event handler.  More...
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| wxSOCKET_T  | GetSocket () const  | 
|   | Returns the native socket descriptor.  More...
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|   | wxSocketBase () | 
|   | Default constructor.  More...
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| virtual  | ~wxSocketBase () | 
|   | Destructor.  More...
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| bool  | Destroy () | 
|   | Destroys the socket safely.  More...
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|   | wxObject () | 
|   | Default ctor; initializes to NULL the internal reference data.  More...
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|   | wxObject (const wxObject &other) | 
|   | Copy ctor.  More...
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| virtual  | ~wxObject () | 
|   | Destructor.  More...
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| virtual wxClassInfo *  | GetClassInfo () const  | 
|   | This virtual function is redefined for every class that requires run-time type information, when using the wxDECLARE_CLASS macro (or similar).  More...
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| wxObjectRefData *  | GetRefData () const  | 
|   | Returns the wxObject::m_refData pointer, i.e. the data referenced by this object.  More...
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| bool  | IsKindOf (const wxClassInfo *info) const  | 
|   | Determines whether this class is a subclass of (or the same class as) the given class.  More...
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| bool  | IsSameAs (const wxObject &obj) const  | 
|   | Returns true if this object has the same data pointer as obj.  More...
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| void  | Ref (const wxObject &clone) | 
|   | Makes this object refer to the data in clone.  More...
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| void  | SetRefData (wxObjectRefData *data) | 
|   | Sets the wxObject::m_refData pointer.  More...
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| void  | UnRef () | 
|   | Decrements the reference count in the associated data, and if it is zero, deletes the data.  More...
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| void  | UnShare () | 
|   | This is the same of AllocExclusive() but this method is public.  More...
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| void  | operator delete (void *buf) | 
|   | The delete operator is defined for debugging versions of the library only, when the identifier WXDEBUG is defined.  More...
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| void *  | operator new (size_t size, const wxString &filename=NULL, int lineNum=0) | 
|   | The new operator is defined for debugging versions of the library only, when the identifier WXDEBUG is defined.  More...
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