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| wxMouseEventsManager () |
| Default constructor. More...
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| wxMouseEventsManager (wxWindow *win) |
| Constructor creates the manager for the window. More...
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bool | Create (wxWindow *win) |
| Finishes initialization of the object created using default constructor. More...
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Public Member Functions inherited from wxEvtHandler |
| wxEvtHandler () |
| Constructor. More...
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virtual | ~wxEvtHandler () |
| Destructor. More...
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virtual void | QueueEvent (wxEvent *event) |
| Queue event for a later processing. More...
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virtual void | AddPendingEvent (const wxEvent &event) |
| Post an event to be processed later. More...
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template<typename T , typename T1 , ... > |
void | CallAfter (void(T::*method)(T1,...), T1 x1,...) |
| Asynchronously call the given method. More...
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template<typename T > |
void | CallAfter (const T &functor) |
| Asynchronously call the given functor. More...
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virtual bool | ProcessEvent (wxEvent &event) |
| Processes an event, searching event tables and calling zero or more suitable event handler function(s). More...
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bool | ProcessEventLocally (wxEvent &event) |
| Try to process the event in this handler and all those chained to it. More...
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bool | SafelyProcessEvent (wxEvent &event) |
| Processes an event by calling ProcessEvent() and handles any exceptions that occur in the process. More...
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void | ProcessPendingEvents () |
| Processes the pending events previously queued using QueueEvent() or AddPendingEvent(); you must call this function only if you are sure there are pending events for this handler, otherwise a wxCHECK will fail. More...
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void | DeletePendingEvents () |
| Deletes all events queued on this event handler using QueueEvent() or AddPendingEvent(). More...
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virtual bool | SearchEventTable (wxEventTable &table, wxEvent &event) |
| Searches the event table, executing an event handler function if an appropriate one is found. More...
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void | Connect (int id, int lastId, wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL) |
| Connects the given function dynamically with the event handler, id and event type. More...
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void | Connect (int id, wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL) |
| See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*) overload for more info. More...
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void | Connect (wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL) |
| See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*) overload for more info. More...
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bool | Disconnect (wxEventType eventType, wxObjectEventFunction function, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL) |
| Disconnects the given function dynamically from the event handler, using the specified parameters as search criteria and returning true if a matching function has been found and removed. More...
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bool | Disconnect (int id=wxID_ANY, wxEventType eventType=wxEVT_NULL, wxObjectEventFunction function=NULL, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL) |
| See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*) overload for more info. More...
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bool | Disconnect (int id, int lastId, wxEventType eventType, wxObjectEventFunction function=NULL, wxObject *userData=NULL, wxEvtHandler *eventSink=NULL) |
| See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*) overload for more info. More...
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template<typename EventTag , typename Functor > |
void | Bind (const EventTag &eventType, Functor functor, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL) |
| Binds the given function, functor or method dynamically with the event. More...
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template<typename EventTag , typename Class , typename EventArg , typename EventHandler > |
void | Bind (const EventTag &eventType, void(Class::*method)(EventArg &), EventHandler *handler, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL) |
| See the Bind<>(const EventTag&, Functor, int, int, wxObject*) overload for more info. More...
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template<typename EventTag , typename Functor > |
bool | Unbind (const EventTag &eventType, Functor functor, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL) |
| Unbinds the given function, functor or method dynamically from the event handler, using the specified parameters as search criteria and returning true if a matching function has been found and removed. More...
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template<typename EventTag , typename Class , typename EventArg , typename EventHandler > |
bool | Unbind (const EventTag &eventType, void(Class::*method)(EventArg &), EventHandler *handler, int id=wxID_ANY, int lastId=wxID_ANY, wxObject *userData=NULL) |
| See the Unbind<>(const EventTag&, Functor, int, int, wxObject*) overload for more info. More...
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void * | GetClientData () const |
| Returns user-supplied client data. More...
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wxClientData * | GetClientObject () const |
| Returns a pointer to the user-supplied client data object. More...
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void | SetClientData (void *data) |
| Sets user-supplied client data. More...
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void | SetClientObject (wxClientData *data) |
| Set the client data object. More...
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bool | GetEvtHandlerEnabled () const |
| Returns true if the event handler is enabled, false otherwise. More...
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wxEvtHandler * | GetNextHandler () const |
| Returns the pointer to the next handler in the chain. More...
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wxEvtHandler * | GetPreviousHandler () const |
| Returns the pointer to the previous handler in the chain. More...
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void | SetEvtHandlerEnabled (bool enabled) |
| Enables or disables the event handler. More...
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virtual void | SetNextHandler (wxEvtHandler *handler) |
| Sets the pointer to the next handler. More...
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virtual void | SetPreviousHandler (wxEvtHandler *handler) |
| Sets the pointer to the previous handler. More...
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void | Unlink () |
| Unlinks this event handler from the chain it's part of (if any); then links the "previous" event handler to the "next" one (so that the chain won't be interrupted). More...
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bool | IsUnlinked () const |
| Returns true if the next and the previous handler pointers of this event handler instance are NULL. More...
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| wxObject () |
| Default ctor; initializes to NULL the internal reference data. More...
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| wxObject (const wxObject &other) |
| Copy ctor. More...
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virtual | ~wxObject () |
| Destructor. More...
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virtual wxClassInfo * | GetClassInfo () const |
| This virtual function is redefined for every class that requires run-time type information, when using the wxDECLARE_CLASS macro (or similar). More...
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wxObjectRefData * | GetRefData () const |
| Returns the wxObject::m_refData pointer, i.e. the data referenced by this object. More...
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bool | IsKindOf (const wxClassInfo *info) const |
| Determines whether this class is a subclass of (or the same class as) the given class. More...
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bool | IsSameAs (const wxObject &obj) const |
| Returns true if this object has the same data pointer as obj. More...
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void | Ref (const wxObject &clone) |
| Makes this object refer to the data in clone. More...
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void | SetRefData (wxObjectRefData *data) |
| Sets the wxObject::m_refData pointer. More...
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void | UnRef () |
| Decrements the reference count in the associated data, and if it is zero, deletes the data. More...
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void | UnShare () |
| This is the same of AllocExclusive() but this method is public. More...
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void | operator delete (void *buf) |
| The delete operator is defined for debugging versions of the library only, when the identifier WXDEBUG is defined. More...
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void * | operator new (size_t size, const wxString &filename=NULL, int lineNum=0) |
| The new operator is defined for debugging versions of the library only, when the identifier WXDEBUG is defined. More...
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