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| wxDatagramSocket (const wxSockAddress &addr, wxSocketFlags flags=wxSOCKET_NONE) |
| Constructor. More...
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virtual | ~wxDatagramSocket () |
| Destructor. More...
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wxDatagramSocket & | SendTo (const wxSockAddress &address, const void *buffer, wxUint32 nbytes) |
| Write a buffer of nbytes bytes to the socket. More...
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bool | Error () const |
| Returns true if an error occurred in the last IO operation. More...
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virtual bool | GetLocal (wxSockAddress &addr) const |
| Return the local address of the socket. More...
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virtual bool | GetPeer (wxSockAddress &addr) const |
| Return the peer address field of the socket. More...
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long | GetTimeout () const |
| Return the socket timeout in seconds. More...
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bool | IsConnected () const |
| Returns true if the socket is connected. More...
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bool | IsData () |
| Check if the socket can be currently read or written. More...
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bool | IsDisconnected () const |
| Returns true if the socket is not connected. More...
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bool | IsOk () const |
| Returns true if the socket is initialized and ready and false in other cases. More...
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wxUint32 | LastCount () const |
| Returns the number of bytes read or written by the last IO call. More...
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wxUint32 | LastReadCount () const |
| Returns the number of bytes read by the last Read() or ReadMsg() call (receive direction only). More...
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wxUint32 | LastWriteCount () const |
| Returns the number of bytes written by the last Write() or WriteMsg() call (transmit direction only). More...
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wxSocketError | LastError () const |
| Returns the last wxSocket error. More...
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void | RestoreState () |
| Restore the previous state of the socket, as saved with SaveState(). More...
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void | SaveState () |
| Save the current state of the socket in a stack. More...
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virtual bool | Close () |
| Shut down the socket, disabling further transmission and reception of data and disable events for the socket and frees the associated system resources. More...
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void | ShutdownOutput () |
| Shuts down the writing end of the socket. More...
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wxSocketBase & | Discard () |
| Delete all bytes in the incoming queue. More...
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wxSocketFlags | GetFlags () const |
| Returns current IO flags, as set with SetFlags() More...
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void | InterruptWait () |
| Use this function to interrupt any wait operation currently in progress. More...
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wxSocketBase & | Peek (void *buffer, wxUint32 nbytes) |
| Peek into the socket by copying the next bytes which would be read by Read() into the provided buffer. More...
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wxSocketBase & | Read (void *buffer, wxUint32 nbytes) |
| Read up to the given number of bytes from the socket. More...
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wxSocketBase & | ReadMsg (void *buffer, wxUint32 nbytes) |
| Receive a message sent by WriteMsg(). More...
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void | SetFlags (wxSocketFlags flags) |
| Use SetFlags to customize IO operation for this socket. More...
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virtual bool | SetLocal (const wxIPV4address &local) |
| Set the local address and port to use. More...
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void | SetTimeout (long seconds) |
| Set the default socket timeout in seconds. More...
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wxSocketBase & | Unread (const void *buffer, wxUint32 nbytes) |
| Put the specified data into the input queue. More...
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bool | Wait (long seconds=-1, long millisecond=0) |
| Wait for any socket event. More...
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bool | WaitForLost (long seconds=-1, long millisecond=0) |
| Wait until the connection is lost. More...
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bool | WaitForRead (long seconds=-1, long millisecond=0) |
| Wait until the socket is readable. More...
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bool | WaitForWrite (long seconds=-1, long millisecond=0) |
| Wait until the socket becomes writable. More...
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wxSocketBase & | Write (const void *buffer, wxUint32 nbytes) |
| Write up to the given number of bytes to the socket. More...
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wxSocketBase & | WriteMsg (const void *buffer, wxUint32 nbytes) |
| Sends a buffer which can be read using ReadMsg(). More...
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void * | GetClientData () const |
| Returns a pointer of the client data for this socket, as set with SetClientData() More...
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void | Notify (bool notify) |
| According to the notify value, this function enables or disables socket events. More...
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void | SetClientData (void *data) |
| Sets user-supplied client data for this socket. More...
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void | SetEventHandler (wxEvtHandler &handler, int id=-1) |
| Sets an event handler to be called when a socket event occurs. More...
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void | SetNotify (wxSocketEventFlags flags) |
| Specifies which socket events are to be sent to the event handler. More...
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wxSOCKET_T | GetSocket () const |
| Returns the native socket descriptor. More...
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| wxSocketBase () |
| Default constructor. More...
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virtual | ~wxSocketBase () |
| Destructor. More...
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bool | Destroy () |
| Destroys the socket safely. More...
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| wxObject () |
| Default ctor; initializes to NULL the internal reference data. More...
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| wxObject (const wxObject &other) |
| Copy ctor. More...
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virtual | ~wxObject () |
| Destructor. More...
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virtual wxClassInfo * | GetClassInfo () const |
| This virtual function is redefined for every class that requires run-time type information, when using the wxDECLARE_CLASS macro (or similar). More...
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wxObjectRefData * | GetRefData () const |
| Returns the wxObject::m_refData pointer, i.e. the data referenced by this object. More...
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bool | IsKindOf (const wxClassInfo *info) const |
| Determines whether this class is a subclass of (or the same class as) the given class. More...
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bool | IsSameAs (const wxObject &obj) const |
| Returns true if this object has the same data pointer as obj. More...
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void | Ref (const wxObject &clone) |
| Makes this object refer to the data in clone. More...
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void | SetRefData (wxObjectRefData *data) |
| Sets the wxObject::m_refData pointer. More...
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void | UnRef () |
| Decrements the reference count in the associated data, and if it is zero, deletes the data. More...
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void | UnShare () |
| This is the same of AllocExclusive() but this method is public. More...
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void | operator delete (void *buf) |
| The delete operator is defined for debugging versions of the library only, when the identifier WXDEBUG is defined. More...
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void * | operator new (size_t size, const wxString &filename=NULL, int lineNum=0) |
| The new operator is defined for debugging versions of the library only, when the identifier WXDEBUG is defined. More...
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