public class Socks4ServerDecoder extends ReplayingDecoder<io.netty.handler.codec.socksx.v4.Socks4ServerDecoder.State>
Socks4CommandRequest
from the inbound ByteBuf
s.
On successful decode, this decoder will forward the received data to the next handler, so that
other handler can remove this decoder later. On failed decode, this decoder will discard the
received data, so that other handler closes the connection later.ByteToMessageDecoder.Cumulator
ChannelHandler.Sharable
COMPOSITE_CUMULATOR, MERGE_CUMULATOR
Constructor and Description |
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Socks4ServerDecoder() |
Modifier and Type | Method and Description |
---|---|
protected void |
decode(ChannelHandlerContext ctx,
ByteBuf in,
List<Object> out)
Decode the from one
ByteBuf to an other. |
callDecode, checkpoint, checkpoint, state, state
actualReadableBytes, channelInactive, channelRead, channelReadComplete, decodeLast, discardSomeReadBytes, handlerRemoved, handlerRemoved0, internalBuffer, isSingleDecode, setCumulator, setDiscardAfterReads, setSingleDecode, userEventTriggered
channelActive, channelRegistered, channelUnregistered, channelWritabilityChanged, exceptionCaught
ensureNotSharable, handlerAdded, isSharable
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
handlerAdded
protected void decode(ChannelHandlerContext ctx, ByteBuf in, List<Object> out) throws Exception
ByteToMessageDecoder
ByteBuf
to an other. This method will be called till either the input
ByteBuf
has nothing to read when return from this method or till nothing was read from the input
ByteBuf
.decode
in class ByteToMessageDecoder
ctx
- the ChannelHandlerContext
which this ByteToMessageDecoder
belongs toin
- the ByteBuf
from which to read dataout
- the List
to which decoded messages should be addedException
- is thrown if an error occursCopyright © 2008–2017 The Netty Project. All rights reserved.