// Copyright (C) 2006 Davis E. King (davis@dlib.net) // License: Boost Software License See LICENSE.txt for the full license. #undef DLIB_SOCKETS_EXTENSIONs_ABSTRACT_ #ifdef DLIB_SOCKETS_EXTENSIONs_ABSTRACT_ #include <memory> #include <string> #include "sockets_kernel_abstract.h" #include "../error.h" namespace dlib { // ---------------------------------------------------------------------------------------- class invalid_network_address : public dlib::error { /*! WHAT THIS OBJECT REPRESENTS This is the exception thrown by network_address's constructor if the input is invalid. !*/ }; // ---------------------------------------------------------------------------------------- struct network_address { /*! WHAT THIS OBJECT REPRESENTS This object is simply a container for two things: - A host machine address which is either an IP address or DNS name for a machine. - A port number. Together, these things define a machine and port on that machine. !*/ network_address( ); /*! ensures - host_address == "" - #port == 0 !*/ network_address( const std::string& full_address ); /*! ensures - interprets full_address as a network address of the form: host_address:port and assigns each part into #host_address and #port. For example, network_address("localhost:80") would result in a network_address object where host_address was "localhost" and port was 80. throws - invalid_network_address This exception is thrown if the full_address string can't be interpreted as a valid network address. !*/ network_address ( const char* full_address ); /*! requires - full_address == a valid pointer to a null terminated string ensures - Invoking this constructor is equivalent to performing network_address(std::string(full_address)) !*/ network_address( const std::string& host_address_, const unsigned short port_ ); /*! ensures - #host_address == host_address_ - #port == port_ !*/ std::string host_address; unsigned short port; }; // ---------------------------------------------------------------------------------------- inline bool operator < ( const network_address& a, const network_address& b ); /*! ensures - provides a total ordering over network_address objects so you can use them in the standard associative containers. The ordering is defined such that if you sorted network addresses they would sort first on the host_address string and then, for network_address objects with equal host_address, they would sort on the port number !*/ inline bool operator== ( const network_address& a, const network_address& b ); /*! ensures - returns true if a and b contain exactly the same address and false otherwise. That is, the following must be true for this function to return true: - a.host_address == b.host_address - a.port == b.port Note that this means that two addresses which are logically equivalent but written differently will not compare equal. For example, suppose example.com has the IP address 10.1.1.1. Then network_address("10.1.1.1:80") and network_address("example.com:80") really refer to the same network resource but will nevertheless not compare equal since. !*/ inline bool operator != ( const network_address& a, const network_address& b ); /*! ensures - returns !(a == b) !*/ // ---------------------------------------------------------------------------------------- void serialize( const network_address& item, std::ostream& out ); /*! ensures - provides serialization support !*/ void deserialize( network_address& item, std::istream& in ); /*! ensures - provides deserialization support !*/ std::ostream& operator<< ( std::ostream& out, const network_address& item ); /*! ensures - writes the given network_address to the output stream. The format is the host_address, then a colon, then the port number. So for example: cout << network_address("localhost", 80); would print: localhost:80 - returns #out !*/ std::istream& operator>> ( std::istream& in, network_address& item ); /*! ensures - reads a network_address from the given input stream. The expected format is the same as the one used to print them by the above operator<<() routine. - returns #in - if (there is an error reading the network_address) then - #in.good() == false !*/ // ---------------------------------------------------------------------------------------- connection* connect ( const std::string& host_or_ip, unsigned short port ); /*! ensures - returns a connection object that is connected to the given host at the given port throws - dlib::socket_error This exception is thrown if there is some problem that prevents us from creating the connection - std::bad_alloc !*/ // ---------------------------------------------------------------------------------------- connection* connect ( const network_address& addr ); /*! ensures - returns connect(addr.host_address, addr_port); !*/ // ---------------------------------------------------------------------------------------- connection* connect ( const std::string& host_or_ip, unsigned short port, unsigned long timeout ); /*! ensures - returns a connection object that is connected to the given host at the given port. - blocks for at most timeout milliseconds throws - dlib::socket_error This exception is thrown if there is some problem that prevents us from creating the connection or if timeout milliseconds elapses before the connect is successful. - std::bad_alloc !*/ // ---------------------------------------------------------------------------------------- bool is_ip_address ( std::string ip ); /*! ensures - if (ip is a valid ip address) then - returns true - else - returns false !*/ // ---------------------------------------------------------------------------------------- void close_gracefully ( connection* con, unsigned long timeout = 500 ); /*! requires - con == a valid pointer to a connection object or 0 ensures - This function does nothing if con == 0, otherwise it performs the following: - performs a graceful close of the given connection and if it takes longer than timeout milliseconds to complete then forces the connection closed. - Specifically, a graceful close means that the outgoing part of con is closed (a FIN is sent) and then we wait for the other end to to close their end of the connection. This way any data still on its way to the other end of the connection will be received properly. - This function will block until the graceful close is completed or we timeout. - calls "delete con;". Thus con is no longer a valid pointer after this function has finished. throws - std::bad_alloc or dlib::thread_error If either of these exceptions are thrown con will still be closed via "delete con;" !*/ // ---------------------------------------------------------------------------------------- void close_gracefully ( std::unique_ptr<connection>& con, unsigned long timeout = 500 ); /*! requires - con == a valid pointer to a connection object or con.get() == 0 ensures - This function does nothing if con.get() == 0, otherwise it performs the following: - performs a graceful close of the given connection and if it takes longer than timeout milliseconds to complete then forces the connection closed. - Specifically, a graceful close means that the outgoing part of con is closed (a FIN is sent) and then we wait for the other end to to close their end of the connection. This way any data still on its way to the other end of the connection will be received properly. - This function will block until the graceful close is completed or we timeout. - #con.get() == 0. Thus con is no longer a valid pointer after this function has finished. throws - std::bad_alloc or dlib::thread_error If either of these exceptions are thrown con will still be closed and deleted (i.e. #con.get() == 0). !*/ // ---------------------------------------------------------------------------------------- } #endif // DLIB_SOCKETS_EXTENSIONs_ABSTRACT_