// Copyright (C) 2008 Davis E. King (davis@dlib.net) // License: Boost Software License See LICENSE.txt for the full license. #ifndef DLIB_OPTIMIZATIOn_LINE_SEARCH_H_ #define DLIB_OPTIMIZATIOn_LINE_SEARCH_H_ #include <cmath> #include <limits> #include "../matrix.h" #include "../algs.h" #include "optimization_line_search_abstract.h" #include <utility> namespace dlib { // ---------------------------------------------------------------------------------------- template <typename funct, typename T> class line_search_funct { public: line_search_funct(const funct& f_, const T& start_, const T& direction_) : f(f_),start(start_), direction(direction_), matrix_r(0), scalar_r(0) {} line_search_funct(const funct& f_, const T& start_, const T& direction_, T& r) : f(f_),start(start_), direction(direction_), matrix_r(&r), scalar_r(0) {} line_search_funct(const funct& f_, const T& start_, const T& direction_, double& r) : f(f_),start(start_), direction(direction_), matrix_r(0), scalar_r(&r) {} double operator()(const double& x) const { return get_value(f(start + x*direction)); } private: double get_value (const double& r) const { // save a copy of this value for later if (scalar_r) *scalar_r = r; return r; } template <typename U> double get_value (const U& r) const { // U should be a matrix type COMPILE_TIME_ASSERT(is_matrix<U>::value); // save a copy of this value for later if (matrix_r) *matrix_r = r; return dot(r,direction); } const funct& f; const T& start; const T& direction; T* matrix_r; double* scalar_r; }; template <typename funct, typename T> const line_search_funct<funct,T> make_line_search_function(const funct& f, const T& start, const T& direction) { COMPILE_TIME_ASSERT(is_matrix<T>::value); DLIB_ASSERT ( is_col_vector(start) && is_col_vector(direction) && start.size() == direction.size(), "\tline_search_funct make_line_search_function(f,start,direction)" << "\n\tYou have to supply column vectors to this function" << "\n\tstart.nc(): " << start.nc() << "\n\tdirection.nc(): " << direction.nc() << "\n\tstart.nr(): " << start.nr() << "\n\tdirection.nr(): " << direction.nr() ); return line_search_funct<funct,T>(f,start,direction); } // ---------------------------------------------------------------------------------------- template <typename funct, typename T> const line_search_funct<funct,T> make_line_search_function(const funct& f, const T& start, const T& direction, double& f_out) { COMPILE_TIME_ASSERT(is_matrix<T>::value); DLIB_ASSERT ( is_col_vector(start) && is_col_vector(direction) && start.size() == direction.size(), "\tline_search_funct make_line_search_function(f,start,direction)" << "\n\tYou have to supply column vectors to this function" << "\n\tstart.nc(): " << start.nc() << "\n\tdirection.nc(): " << direction.nc() << "\n\tstart.nr(): " << start.nr() << "\n\tdirection.nr(): " << direction.nr() ); return line_search_funct<funct,T>(f,start,direction, f_out); } // ---------------------------------------------------------------------------------------- template <typename funct, typename T> const line_search_funct<funct,T> make_line_search_function(const funct& f, const T& start, const T& direction, T& grad_out) { COMPILE_TIME_ASSERT(is_matrix<T>::value); DLIB_ASSERT ( is_col_vector(start) && is_col_vector(direction) && start.size() == direction.size(), "\tline_search_funct make_line_search_function(f,start,direction)" << "\n\tYou have to supply column vectors to this function" << "\n\tstart.nc(): " << start.nc() << "\n\tdirection.nc(): " << direction.nc() << "\n\tstart.nr(): " << start.nr() << "\n\tdirection.nr(): " << direction.nr() ); return line_search_funct<funct,T>(f,start,direction,grad_out); } // ---------------------------------------------------------------------------------------- // ---------------------------------------------------------------------------------------- // ---------------------------------------------------------------------------------------- inline double poly_min_extrap ( double f0, double d0, double f1, double d1, double limit = 1 ) { const double n = 3*(f1 - f0) - 2*d0 - d1; const double e = d0 + d1 - 2*(f1 - f0); // find the minimum of the derivative of the polynomial double temp = std::max(n*n - 3*e*d0,0.0); if (temp < 0) return 0.5; temp = std::sqrt(temp); if (std::abs(e) <= std::numeric_limits<double>::epsilon()) return 0.5; // figure out the two possible min values double x1 = (temp - n)/(3*e); double x2 = -(temp + n)/(3*e); // compute the value of the interpolating polynomial at these two points double y1 = f0 + d0*x1 + n*x1*x1 + e*x1*x1*x1; double y2 = f0 + d0*x2 + n*x2*x2 + e*x2*x2*x2; // pick the best point double x; if (y1 < y2) x = x1; else x = x2; // now make sure the minimum is within the allowed range of [0,limit] return put_in_range(0,limit,x); } // ---------------------------------------------------------------------------------------- inline double poly_min_extrap ( double f0, double d0, double f1 ) { const double temp = 2*(f1 - f0 - d0); if (std::abs(temp) <= d0*std::numeric_limits<double>::epsilon()) return 0.5; const double alpha = -d0/temp; // now make sure the minimum is within the allowed range of (0,1) return put_in_range(0,1,alpha); } // ---------------------------------------------------------------------------------------- inline double poly_min_extrap ( double f0, double d0, double x1, double f_x1, double x2, double f_x2 ) { DLIB_ASSERT(0 < x1 && x1 < x2,"Invalid inputs were given to this function"); // The contents of this function follow the equations described on page 58 of the // book Numerical Optimization by Nocedal and Wright, second edition. matrix<double,2,2> m; matrix<double,2,1> v; const double aa2 = x2*x2; const double aa1 = x1*x1; m = aa2, -aa1, -aa2*x2, aa1*x1; v = f_x1 - f0 - d0*x1, f_x2 - f0 - d0*x2; double temp = aa2*aa1*(x1-x2); // just take a guess if this happens if (temp == 0 || std::fpclassify(temp) == FP_SUBNORMAL) { return x1/2.0; } matrix<double,2,1> temp2; temp2 = m*v/temp; const double a = temp2(0); const double b = temp2(1); temp = b*b - 3*a*d0; if (temp < 0 || a == 0) { // This is probably a line so just pick the lowest point if (f0 < f_x2) return 0; else return x2; } temp = (-b + std::sqrt(temp))/(3*a); return put_in_range(0, x2, temp); } // ---------------------------------------------------------------------------------------- inline double lagrange_poly_min_extrap ( double p1, double p2, double p3, double f1, double f2, double f3 ) { DLIB_ASSERT(p1 < p2 && p2 < p3 && f1 >= f2 && f2 <= f3, " p1: " << p1 << " p2: " << p2 << " p3: " << p3 << " f1: " << f1 << " f2: " << f2 << " f3: " << f3); // This formula is out of the book Nonlinear Optimization by Andrzej Ruszczynski. See section 5.2. double temp1 = f1*(p3*p3 - p2*p2) + f2*(p1*p1 - p3*p3) + f3*(p2*p2 - p1*p1); double temp2 = 2*(f1*(p3 - p2) + f2*(p1 - p3) + f3*(p2 - p1) ); if (temp2 == 0) { return p2; } const double result = temp1/temp2; // do a final sanity check to make sure the result is in the right range if (p1 <= result && result <= p3) { return result; } else { return std::min(std::max(p1,result),p3); } } // ---------------------------------------------------------------------------------------- template < typename funct, typename funct_der > double line_search ( const funct& f, const double f0, const funct_der& der, const double d0, double rho, double sigma, double min_f, unsigned long max_iter ) { DLIB_ASSERT ( 0 < rho && rho < sigma && sigma < 1 && max_iter > 0, "\tdouble line_search()" << "\n\tYou have given invalid arguments to this function" << "\n\t sigma: " << sigma << "\n\t rho: " << rho << "\n\t max_iter: " << max_iter ); // The bracketing phase of this function is implemented according to block 2.6.2 from // the book Practical Methods of Optimization by R. Fletcher. The sectioning // phase is an implementation of 2.6.4 from the same book. // 1 <= tau1a < tau1b. Controls the alpha jump size during the bracketing phase of // the search. const double tau1a = 1.4; const double tau1b = 9; // it must be the case that 0 < tau2 < tau3 <= 1/2 for the algorithm to function // correctly but the specific values of tau2 and tau3 aren't super important. const double tau2 = 1.0/10.0; const double tau3 = 1.0/2.0; // Stop right away and return a step size of 0 if the gradient is 0 at the starting point if (std::abs(d0) <= std::abs(f0)*std::numeric_limits<double>::epsilon()) return 0; // Stop right away if the current value is good enough according to min_f if (f0 <= min_f) return 0; // Figure out a reasonable upper bound on how large alpha can get. const double mu = (min_f-f0)/(rho*d0); double alpha = 1; if (mu < 0) alpha = -alpha; alpha = put_in_range(0, 0.65*mu, alpha); double last_alpha = 0; double last_val = f0; double last_val_der = d0; // The bracketing stage will find a range of points [a,b] // that contains a reasonable solution to the line search double a, b; // These variables will hold the values and derivatives of f(a) and f(b) double a_val, b_val, a_val_der, b_val_der; // This thresh value represents the Wolfe curvature condition const double thresh = std::abs(sigma*d0); unsigned long itr = 0; // do the bracketing stage to find the bracket range [a,b] while (true) { ++itr; const double val = f(alpha); const double val_der = der(alpha); // we are done with the line search since we found a value smaller // than the minimum f value if (val <= min_f) return alpha; if (val > f0 + rho*alpha*d0 || val >= last_val) { a_val = last_val; a_val_der = last_val_der; b_val = val; b_val_der = val_der; a = last_alpha; b = alpha; break; } if (std::abs(val_der) <= thresh) return alpha; // if we are stuck not making progress then quit with the current alpha if (last_alpha == alpha || itr >= max_iter) return alpha; if (val_der >= 0) { a_val = val; a_val_der = val_der; b_val = last_val; b_val_der = last_val_der; a = alpha; b = last_alpha; break; } const double temp = alpha; // Pick a larger range [first, last]. We will pick the next alpha in that // range. double first, last; if (mu > 0) { first = std::min(mu, alpha + tau1a*(alpha - last_alpha)); last = std::min(mu, alpha + tau1b*(alpha - last_alpha)); } else { first = std::max(mu, alpha + tau1a*(alpha - last_alpha)); last = std::max(mu, alpha + tau1b*(alpha - last_alpha)); } // pick a point between first and last by doing some kind of interpolation if (last_alpha < alpha) alpha = last_alpha + (alpha-last_alpha)*poly_min_extrap(last_val, last_val_der, val, val_der, 1e10); else alpha = alpha + (last_alpha-alpha)*poly_min_extrap(val, val_der, last_val, last_val_der, 1e10); alpha = put_in_range(first,last,alpha); last_alpha = temp; last_val = val; last_val_der = val_der; } // Now do the sectioning phase from 2.6.4 while (true) { ++itr; double first = a + tau2*(b-a); double last = b - tau3*(b-a); // use interpolation to pick alpha between first and last alpha = a + (b-a)*poly_min_extrap(a_val, a_val_der, b_val, b_val_der); alpha = put_in_range(first,last,alpha); const double val = f(alpha); const double val_der = der(alpha); // we are done with the line search since we found a value smaller // than the minimum f value or we ran out of iterations. if (val <= min_f || itr >= max_iter) return alpha; // stop if the interval gets so small that it isn't shrinking any more due to rounding error if (a == first || b == last) { return b; } // If alpha has basically become zero then just stop. Think of it like this, // if we take the largest possible alpha step will the objective function // change at all? If not then there isn't any point looking for a better // alpha. const double max_possible_alpha = std::max(std::abs(a),std::abs(b)); if (std::abs(max_possible_alpha*d0) <= std::abs(f0)*std::numeric_limits<double>::epsilon()) return alpha; if (val > f0 + rho*alpha*d0 || val >= a_val) { b = alpha; b_val = val; b_val_der = val_der; } else { if (std::abs(val_der) <= thresh) return alpha; if ( (b-a)*val_der >= 0) { b = a; b_val = a_val; b_val_der = a_val_der; } a = alpha; a_val = val; a_val_der = val_der; } } } // ---------------------------------------------------------------------------------------- template < typename funct > double backtracking_line_search ( const funct& f, double f0, double d0, double alpha, double rho, unsigned long max_iter ) { DLIB_ASSERT ( 0 < rho && rho < 1 && max_iter > 0, "\tdouble backtracking_line_search()" << "\n\tYou have given invalid arguments to this function" << "\n\t rho: " << rho << "\n\t max_iter: " << max_iter ); // make sure alpha is going in the right direction. That is, it should be opposite // the direction of the gradient. if ((d0 > 0 && alpha > 0) || (d0 < 0 && alpha < 0)) { alpha *= -1; } bool have_prev_alpha = false; double prev_alpha = 0; double prev_val = 0; unsigned long iter = 0; while (true) { ++iter; const double val = f(alpha); if (val <= f0 + alpha*rho*d0 || iter >= max_iter) { return alpha; } else { // Interpolate a new alpha. We also make sure the step by which we // reduce alpha is not super small. double step; if (!have_prev_alpha) { if (d0 < 0) step = alpha*put_in_range(0.1,0.9, poly_min_extrap(f0, d0, val)); else step = alpha*put_in_range(0.1,0.9, poly_min_extrap(f0, -d0, val)); have_prev_alpha = true; } else { if (d0 < 0) step = put_in_range(0.1*alpha,0.9*alpha, poly_min_extrap(f0, d0, alpha, val, prev_alpha, prev_val)); else step = put_in_range(0.1*alpha,0.9*alpha, -poly_min_extrap(f0, -d0, -alpha, val, -prev_alpha, prev_val)); } prev_alpha = alpha; prev_val = val; alpha = step; } } } // ---------------------------------------------------------------------------------------- class optimize_single_variable_failure : public error { public: optimize_single_variable_failure(const std::string& s):error(s){} }; // ---------------------------------------------------------------------------------------- template <typename funct> double find_min_single_variable ( const funct& f, double& starting_point, const double begin = -1e200, const double end = 1e200, const double eps = 1e-3, const long max_iter = 100, const double initial_search_radius = 1 ) { DLIB_CASSERT( eps > 0 && max_iter > 1 && begin <= starting_point && starting_point <= end && initial_search_radius > 0, "eps: " << eps << "\n max_iter: "<< max_iter << "\n begin: "<< begin << "\n end: "<< end << "\n starting_point: "<< starting_point << "\n initial_search_radius: "<< initial_search_radius ); double search_radius = initial_search_radius; double p1=0, p2=0, p3=0, f1=0, f2=0, f3=0; long f_evals = 1; if (begin == end) { return f(starting_point); } using std::abs; using std::min; using std::max; // find three bracketing points such that f1 > f2 < f3. Do this by generating a sequence // of points expanding away from 0. Also note that, in the following code, it is always the // case that p1 < p2 < p3. // The first thing we do is get a starting set of 3 points that are inside the [begin,end] bounds p1 = max(starting_point-search_radius, begin); p3 = min(starting_point+search_radius, end); f1 = f(p1); f3 = f(p3); if (starting_point == p1 || starting_point == p3) { p2 = (p1+p3)/2; f2 = f(p2); } else { p2 = starting_point; f2 = f(starting_point); } f_evals += 2; // Now we have 3 points on the function. Start looking for a bracketing set such that // f1 > f2 < f3 is the case. while ( !(f1 > f2 && f2 < f3)) { // check for hitting max_iter or if the interval is now too small if (f_evals >= max_iter) { throw optimize_single_variable_failure( "The max number of iterations of single variable optimization have been reached\n" "without converging."); } if (p3-p1 < eps) { if (f1 < min(f2,f3)) { starting_point = p1; return f1; } if (f2 < min(f1,f3)) { starting_point = p2; return f2; } starting_point = p3; return f3; } // If the left most points are identical in function value then expand out the // left a bit, unless it's already at bound or we would drop that left most // point anyway because it's bad. if (f1==f2 && f1<f3 && p1!=begin) { p1 = max(p1 - search_radius, begin); f1 = f(p1); ++f_evals; search_radius *= 2; continue; } if (f2==f3 && f3<f1 && p3!=end) { p3 = min(p3 + search_radius, end); f3 = f(p3); ++f_evals; search_radius *= 2; continue; } // if f1 is small then take a step to the left if (f1 <= f3) { // check if the minimum is butting up against the bounds and if so then pick // a point between p1 and p2 in the hopes that shrinking the interval will // be a good thing to do. Or if p1 and p2 aren't differentiated then try and // get them to obtain different values. if (p1 == begin || (f1 == f2 && (end-begin) < search_radius )) { p3 = p2; f3 = f2; p2 = (p1+p2)/2.0; f2 = f(p2); } else { // pick a new point to the left of our current bracket p3 = p2; f3 = f2; p2 = p1; f2 = f1; p1 = max(p1 - search_radius, begin); f1 = f(p1); search_radius *= 2; } } // otherwise f3 is small and we should take a step to the right else { // check if the minimum is butting up against the bounds and if so then pick // a point between p2 and p3 in the hopes that shrinking the interval will // be a good thing to do. Or if p2 and p3 aren't differentiated then try and // get them to obtain different values. if (p3 == end || (f2 == f3 && (end-begin) < search_radius)) { p1 = p2; f1 = f2; p2 = (p3+p2)/2.0; f2 = f(p2); } else { // pick a new point to the right of our current bracket p1 = p2; f1 = f2; p2 = p3; f2 = f3; p3 = min(p3 + search_radius, end); f3 = f(p3); search_radius *= 2; } } ++f_evals; } // Loop until we have done the max allowable number of iterations or // the bracketing window is smaller than eps. // Within this loop we maintain the invariant that: f1 > f2 < f3 and p1 < p2 < p3 const double tau = 0.1; while( f_evals < max_iter && p3-p1 > eps) { double p_min = lagrange_poly_min_extrap(p1,p2,p3, f1,f2,f3); // make sure p_min isn't too close to the three points we already have if (p_min < p2) { const double min_dist = (p2-p1)*tau; if (abs(p1-p_min) < min_dist) { p_min = p1 + min_dist; } else if (abs(p2-p_min) < min_dist) { p_min = p2 - min_dist; } } else { const double min_dist = (p3-p2)*tau; if (abs(p2-p_min) < min_dist) { p_min = p2 + min_dist; } else if (abs(p3-p_min) < min_dist) { p_min = p3 - min_dist; } } // make sure one side of the bracket isn't super huge compared to the other // side. If it is then contract it. const double bracket_ratio = abs(p1-p2)/abs(p2-p3); if ( !( bracket_ratio < 10 && bracket_ratio > 0.1) ) { // Force p_min to be on a reasonable side. But only if lagrange_poly_min_extrap() // didn't put it on a good side already. if (bracket_ratio > 1 && p_min > p2) p_min = (p1+p2)/2; else if (p_min < p2) p_min = (p2+p3)/2; } const double f_min = f(p_min); // Remove one of the endpoints of our bracket depending on where the new point falls. if (p_min < p2) { if (f1 > f_min && f_min < f2) { p3 = p2; f3 = f2; p2 = p_min; f2 = f_min; } else { p1 = p_min; f1 = f_min; } } else { if (f2 > f_min && f_min < f3) { p1 = p2; f1 = f2; p2 = p_min; f2 = f_min; } else { p3 = p_min; f3 = f_min; } } ++f_evals; } if (f_evals >= max_iter) { throw optimize_single_variable_failure( "The max number of iterations of single variable optimization have been reached\n" "without converging."); } starting_point = p2; return f2; } // ---------------------------------------------------------------------------------------- template <typename funct> class negate_function_object { public: negate_function_object(const funct& f_) : f(f_){} template <typename T> double operator()(const T& x) const { return -f(x); } private: const funct& f; }; template <typename funct> const negate_function_object<funct> negate_function(const funct& f) { return negate_function_object<funct>(f); } // ---------------------------------------------------------------------------------------- template <typename funct> double find_max_single_variable ( const funct& f, double& starting_point, const double begin = -1e200, const double end = 1e200, const double eps = 1e-3, const long max_iter = 100, const double initial_search_radius = 1 ) { return -find_min_single_variable(negate_function(f), starting_point, begin, end, eps, max_iter, initial_search_radius); } // ---------------------------------------------------------------------------------------- } #endif // DLIB_OPTIMIZATIOn_LINE_SEARCH_H_