recurseFirstIntersection(BSPTree, Vector3D, Line) |   | 84% |   | 65% | 6 | 11 | 5 | 27 | 0 | 1 |
boundaryFacet(Vector3D, BSPTree) |   | 73% |   | 50% | 3 | 5 | 1 | 7 | 0 | 1 |
PolyhedronsSet(double, double, double, double, double, double) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
computeGeometricalProperties() |   | 83% |   | 50% | 1 | 2 | 2 | 7 | 0 | 1 |
PolyhedronsSet(BSPTree) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
PolyhedronsSet(Collection) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
PolyhedronsSet() |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
buildBoundary(List, List, double) |  | 100% |  | 100% | 0 | 14 | 0 | 29 | 0 | 1 |
successors(List, List, int[][]) |  | 100% |   | 94% | 1 | 9 | 0 | 16 | 0 | 1 |
findReferences(List, List) |  | 100% |   | 94% | 1 | 9 | 0 | 18 | 0 | 1 |
buildBoundary(double, double, double, double, double, double, double) |  | 100% |   | 67% | 2 | 4 | 0 | 10 | 0 | 1 |
PolyhedronsSet(double, double, double, double, double, double, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
rotate(Vector3D, Rotation) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
PolyhedronsSet(List, List, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
firstIntersection(Vector3D, Line) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
translate(Vector3D) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
buildNew(BSPTree) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
PolyhedronsSet(BSPTree, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
PolyhedronsSet(Collection, double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
PolyhedronsSet(double) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |